diff src/video/ps3/SDL_ps3render.c @ 3596:f638ded38b8a

Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color. Renamed SDL_RenderPoint() and SDL_RenderLine() to SDL_RenderDrawPoint() and SDL_RenderDrawLine(). Added API for rectangle drawing (as opposed to filling) Added placeholder API functions for circles and ellipses ... I'm not sure whether these will stay. Optimized software line drawing quite a bit. Added support for Wu's anti-aliased line drawing, currently disabled by default.
author Sam Lantinga <slouken@libsdl.org>
date Wed, 23 Dec 2009 01:55:00 +0000
parents 94fb40a4a9a7
children 64ce267332c6
line wrap: on
line diff
--- a/src/video/ps3/SDL_ps3render.c	Fri Dec 18 08:19:18 2009 +0000
+++ b/src/video/ps3/SDL_ps3render.c	Wed Dec 23 01:55:00 2009 +0000
@@ -503,8 +503,9 @@
         status = SDL_FillRect(target, &real_rect, color);
     } else {
         status =
-            SDL_BlendRect(target, &real_rect, renderer->blendMode,
-                          renderer->r, renderer->g, renderer->b, renderer->a);
+            SDL_BlendFillRect(target, &real_rect, renderer->blendMode,
+                              renderer->r, renderer->g, renderer->b,
+                              renderer->a);
     }
     return status;
 }