Mercurial > sdl-ios-xcode
diff src/video/cocoa/SDL_cocoakeyboard.m @ 2289:f629d566ec6b
Merged fix for bug #508 from SDL 1.2 revision 3495
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sat, 29 Dec 2007 21:36:17 +0000 |
parents | a25bc0f79557 |
children | d87417504c75 |
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--- a/src/video/cocoa/SDL_cocoakeyboard.m Sat Dec 29 20:13:23 2007 +0000 +++ b/src/video/cocoa/SDL_cocoakeyboard.m Sat Dec 29 21:36:17 2007 +0000 @@ -54,6 +54,16 @@ #define NX_DEVICERCTLKEYMASK 0x00002000 #endif +@interface SDLTranslatorResponder : NSTextView +{ +} +- (void) doCommandBySelector:(SEL)myselector; +@end + +@implementation SDLTranslatorResponder +- (void) doCommandBySelector:(SEL) myselector {} +@end + /* This is the original behavior, before support was added for * differentiating between left and right versions of the keys. */ @@ -330,7 +340,7 @@ NSAutoreleasePool *pool; pool = [[NSAutoreleasePool alloc] init]; - data->fieldEdit = [[NSTextView alloc] initWithFrame:NSMakeRect(0.0, 0.0, 0.0, 0.0)]; + data->fieldEdit = [[SDLTranslatorResponder alloc] initWithFrame:NSMakeRect(0.0, 0.0, 0.0, 0.0)]; [pool release]; SDL_zero(keyboard);