Mercurial > sdl-ios-xcode
diff src/video/uikit/SDL_uikitopengles.h @ 2765:f55c87ae336b
Final merge of Google Summer of Code 2008 work...
Bring SDL to iPhone and iPod Touch
by Holmes Futrell, mentored by Sam Lantinga
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 04 Oct 2008 06:46:59 +0000 |
parents | |
children | 99210400e8b9 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/src/video/uikit/SDL_uikitopengles.h Sat Oct 04 06:46:59 2008 +0000 @@ -0,0 +1,38 @@ +/* + SDL - Simple DirectMedia Layer + Copyright (C) 1997-2006 Sam Lantinga + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Lesser General Public + License as published by the Free Software Foundation; either + version 2.1 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Lesser General Public License for more details. + + You should have received a copy of the GNU Lesser General Public + License along with this library; if not, write to the Free Software + Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA + + Sam Lantinga + slouken@libsdl.org +*/ + +#include "SDL_config.h" + +#ifndef _SDL_uikitopengles +#define _SDL_uikitopengles + +#include "SDL_uikitvideo.h" + +extern int UIKit_GL_MakeCurrent(_THIS, SDL_Window * window, + SDL_GLContext context); +extern void UIKit_GL_SwapWindow(_THIS, SDL_Window * window); +extern SDL_GLContext UIKit_GL_CreateContext(_THIS, SDL_Window * window); +extern void UIKit_GL_DeleteContext(_THIS, SDL_GLContext context); +extern void *UIKit_GL_GetProcAddress(_THIS, const char *proc); +extern int UIKit_GL_LoadLibrary(_THIS, const char *path); + +#endif