Mercurial > sdl-ios-xcode
diff include/SDL_mouse.h @ 2765:f55c87ae336b
Final merge of Google Summer of Code 2008 work...
Bring SDL to iPhone and iPod Touch
by Holmes Futrell, mentored by Sam Lantinga
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sat, 04 Oct 2008 06:46:59 +0000 |
parents | abacf2555bb4 |
children | 99210400e8b9 |
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--- a/include/SDL_mouse.h Wed Sep 17 08:24:51 2008 +0000 +++ b/include/SDL_mouse.h Sat Oct 04 06:46:59 2008 +0000 @@ -79,14 +79,14 @@ extern DECLSPEC int SDLCALL SDL_SelectMouse(int index); /** - * \fn SDL_WindowID SDL_GetMouseFocusWindow(void) + * \fn SDL_WindowID SDL_GetMouseFocusWindow(int index) * * \brief Get the window which currently has focus for the currently selected mouse. */ extern DECLSPEC SDL_WindowID SDLCALL SDL_GetMouseFocusWindow(int index); /** - * \fn int SDL_SetRelativeMouseMode(SDL_bool enabled) + * \fn int SDL_SetRelativeMouseMode(int index, SDL_bool enabled) * * \brief Set relative mouse mode for the currently selected mouse. * @@ -107,7 +107,7 @@ SDL_bool enabled); /** - * \fn SDL_bool SDL_GetRelativeMouseMode() + * \fn SDL_bool SDL_GetRelativeMouseMode(int index) * * \brief Query whether relative mouse mode is enabled for the currently selected mouse. * @@ -116,7 +116,7 @@ extern DECLSPEC SDL_bool SDLCALL SDL_GetRelativeMouseMode(int index); /** - * \fn Uint8 SDL_GetMouseState(int *x, int *y) + * \fn Uint8 SDL_GetMouseState(int index, int *x, int *y) * * \brief Retrieve the current state of the currently selected mouse. * @@ -128,7 +128,7 @@ extern DECLSPEC Uint8 SDLCALL SDL_GetMouseState(int index, int *x, int *y); /** - * \fn Uint8 SDL_GetRelativeMouseState(int *x, int *y) + * \fn Uint8 SDL_GetRelativeMouseState(int index, int *x, int *y) * * \brief Retrieve the state of the currently selected mouse. *