diff include/SDL_mouse.h @ 2765:f55c87ae336b

Final merge of Google Summer of Code 2008 work... Bring SDL to iPhone and iPod Touch by Holmes Futrell, mentored by Sam Lantinga
author Sam Lantinga <slouken@libsdl.org>
date Sat, 04 Oct 2008 06:46:59 +0000
parents abacf2555bb4
children 99210400e8b9
line wrap: on
line diff
--- a/include/SDL_mouse.h	Wed Sep 17 08:24:51 2008 +0000
+++ b/include/SDL_mouse.h	Sat Oct 04 06:46:59 2008 +0000
@@ -79,14 +79,14 @@
 extern DECLSPEC int SDLCALL SDL_SelectMouse(int index);
 
 /**
- * \fn SDL_WindowID SDL_GetMouseFocusWindow(void)
+ * \fn SDL_WindowID SDL_GetMouseFocusWindow(int index)
  *
  * \brief Get the window which currently has focus for the currently selected mouse.
  */
 extern DECLSPEC SDL_WindowID SDLCALL SDL_GetMouseFocusWindow(int index);
 
 /**
- * \fn int SDL_SetRelativeMouseMode(SDL_bool enabled)
+ * \fn int SDL_SetRelativeMouseMode(int index, SDL_bool enabled)
  *
  * \brief Set relative mouse mode for the currently selected mouse.
  *
@@ -107,7 +107,7 @@
                                                      SDL_bool enabled);
 
 /**
- * \fn SDL_bool SDL_GetRelativeMouseMode()
+ * \fn SDL_bool SDL_GetRelativeMouseMode(int index)
  *
  * \brief Query whether relative mouse mode is enabled for the currently selected mouse.
  *
@@ -116,7 +116,7 @@
 extern DECLSPEC SDL_bool SDLCALL SDL_GetRelativeMouseMode(int index);
 
 /**
- * \fn Uint8 SDL_GetMouseState(int *x, int *y)
+ * \fn Uint8 SDL_GetMouseState(int index, int *x, int *y)
  *
  * \brief Retrieve the current state of the currently selected mouse.
  *
@@ -128,7 +128,7 @@
 extern DECLSPEC Uint8 SDLCALL SDL_GetMouseState(int index, int *x, int *y);
 
 /**
- * \fn Uint8 SDL_GetRelativeMouseState(int *x, int *y)
+ * \fn Uint8 SDL_GetRelativeMouseState(int index, int *x, int *y)
  *
  * \brief Retrieve the state of the currently selected mouse.
  *