Mercurial > sdl-ios-xcode
diff android/testproject/jni/eglnatives.h @ 4708:f3f65cb6a382
Added egl headers so we can use eglMakeCurrent()
author | Paul Hunkin <paul@bieh.net> |
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date | Fri, 18 Jun 2010 01:28:39 +1200 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/android/testproject/jni/eglnatives.h Fri Jun 18 01:28:39 2010 +1200 @@ -0,0 +1,277 @@ +/* + * Copyright (C) 2007 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#ifndef ANDROID_EGLNATIVES_H +#define ANDROID_EGLNATIVES_H + +#include <sys/types.h> + +#ifdef __cplusplus +extern "C" { +#endif +/*****************************************************************************/ + +struct egl_native_window_t; +struct egl_native_pixmap_t; + + +typedef struct egl_native_window_t* NativeWindowType; +typedef struct egl_native_pixmap_t* NativePixmapType; +typedef void* NativeDisplayType; + +/* + * This a conveniance function to create a NativeWindowType surface + * that maps to the whole screen + * This function is actually implemented in libui.so + */ + +NativeWindowType android_createDisplaySurface(); + +/* flags returned from swapBuffer */ +#define EGL_NATIVES_FLAG_SIZE_CHANGED 0x00000001 + +/* surface flags */ +#define EGL_NATIVES_FLAG_DESTROY_BACKBUFFER 0x00000001 + +enum native_pixel_format_t +{ + NATIVE_PIXEL_FORMAT_RGBA_8888 = 1, + NATIVE_PIXEL_FORMAT_RGB_565 = 4, + NATIVE_PIXEL_FORMAT_RGBA_5551 = 6, + NATIVE_PIXEL_FORMAT_RGBA_4444 = 7, + NATIVE_PIXEL_FORMAT_YCbCr_422_SP= 0x10, + NATIVE_PIXEL_FORMAT_YCbCr_420_SP= 0x11, +}; + +enum native_memory_type_t +{ + NATIVE_MEMORY_TYPE_PMEM = 0, + NATIVE_MEMORY_TYPE_GPU = 1, + NATIVE_MEMORY_TYPE_FB = 2, + NATIVE_MEMORY_TYPE_HEAP = 128 +}; + + +struct egl_native_window_t +{ + /* + * magic must be set to 0x600913 + */ + uint32_t magic; + + /* + * must be sizeof(egl_native_window_t) + */ + uint32_t version; + + /* + * ident is reserved for the Android platform + */ + uint32_t ident; + + /* + * width, height and stride of the window in pixels + * Any of these value can be nul in which case GL commands are + * accepted and processed as usual, but not rendering occurs. + */ + int width; // w=h=0 is legal + int height; + int stride; + + /* + * format of the native window (see ui/PixelFormat.h) + */ + int format; + + /* + * Offset of the bits in the VRAM + */ + intptr_t offset; + + /* + * flags describing some attributes of this surface + * EGL_NATIVES_FLAG_DESTROY_BACKBUFFER: backbuffer not preserved after + * eglSwapBuffers + */ + uint32_t flags; + + /* + * horizontal and vertical resolution in DPI + */ + float xdpi; + float ydpi; + + /* + * refresh rate in frames per second (Hz) + */ + float fps; + + + /* + * Base memory virtual address of the surface in the CPU side + */ + intptr_t base; + + /* + * Heap the offset above is based from + */ + int fd; + + /* + * Memory type the surface resides into + */ + uint8_t memory_type; + + /* + * Reserved for future use. MUST BE ZERO. + */ + uint8_t reserved_pad[3]; + int reserved[8]; + + /* + * Vertical stride (only relevant with planar formats) + */ + + int vstride; + + /* + * Hook called by EGL to hold a reference on this structure + */ + void (*incRef)(NativeWindowType window); + + /* + * Hook called by EGL to release a reference on this structure + */ + void (*decRef)(NativeWindowType window); + + /* + * Hook called by EGL to perform a page flip. This function + * may update the size attributes above, in which case it returns + * the EGL_NATIVES_FLAG_SIZE_CHANGED bit set. + */ + uint32_t (*swapBuffers)(NativeWindowType window); + + /* + * Hook called by EGL to set the swap rectangle. this hook can be + * null (operation not supported) + */ + void (*setSwapRectangle)(NativeWindowType window, int l, int t, int w, int h); + + /* + * Reserved for future use. MUST BE ZERO. + */ + void (*reserved_proc_0)(void); + + + /* + * Hook called by EGL to retrieve the next buffer to render into. + * This call updates this structure. + */ + uint32_t (*nextBuffer)(NativeWindowType window); + + /* + * Hook called by EGL when the native surface is associated to EGL + * (eglCreateWindowSurface). Can be NULL. + */ + void (*connect)(NativeWindowType window); + + /* + * Hook called by EGL when eglDestroySurface is called. Can be NULL. + */ + void (*disconnect)(NativeWindowType window); + + /* + * Reserved for future use. MUST BE ZERO. + */ + void (*reserved_proc[11])(void); + + /* + * Some storage reserved for the oem driver. + */ + intptr_t oem[4]; +}; + + +struct egl_native_pixmap_t +{ + int32_t version; /* must be 32 */ + int32_t width; + int32_t height; + int32_t stride; + uint8_t* data; + uint8_t format; + uint8_t rfu[3]; + union { + uint32_t compressedFormat; + int32_t vstride; + }; + int32_t reserved; +}; + +/*****************************************************************************/ + +/* + * OEM's egl's library (libhgl.so) must imlement these hooks to allocate + * the GPU memory they need + */ + + +typedef struct +{ + // for internal use + void* user; + // virtual address of this area + void* base; + // size of this area in bytes + size_t size; + // physical address of this area + void* phys; + // offset in this area available to the GPU + size_t offset; + // fd of this area + int fd; +} gpu_area_t; + +typedef struct +{ + // area where GPU registers are mapped + gpu_area_t regs; + // number of extra areas (currently limited to 2) + int32_t count; + // extra GPU areas (currently limited to 2) + gpu_area_t gpu[2]; +} request_gpu_t; + + +typedef request_gpu_t* (*OEM_EGL_acquire_gpu_t)(void* user); +typedef int (*OEM_EGL_release_gpu_t)(void* user, request_gpu_t* handle); +typedef void (*register_gpu_t) + (void* user, OEM_EGL_acquire_gpu_t, OEM_EGL_release_gpu_t); + +void oem_register_gpu( + void* user, + OEM_EGL_acquire_gpu_t acquire, + OEM_EGL_release_gpu_t release); + + +/*****************************************************************************/ + +#ifdef __cplusplus +} +#endif + +#endif /* ANDROID_EGLNATIVES_H */ +