diff android/testproject/jni/eglnatives.h @ 4708:f3f65cb6a382

Added egl headers so we can use eglMakeCurrent()
author Paul Hunkin <paul@bieh.net>
date Fri, 18 Jun 2010 01:28:39 +1200
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/android/testproject/jni/eglnatives.h	Fri Jun 18 01:28:39 2010 +1200
@@ -0,0 +1,277 @@
+/*
+ * Copyright (C) 2007 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_EGLNATIVES_H
+#define ANDROID_EGLNATIVES_H
+
+#include <sys/types.h>
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+/*****************************************************************************/
+
+struct egl_native_window_t;
+struct egl_native_pixmap_t;
+
+
+typedef struct egl_native_window_t*     NativeWindowType;
+typedef struct egl_native_pixmap_t*     NativePixmapType;
+typedef void*                           NativeDisplayType;
+
+/* 
+ * This a conveniance function to create a NativeWindowType surface
+ * that maps to the whole screen
+ * This function is actually implemented in libui.so
+ */
+
+NativeWindowType android_createDisplaySurface();
+
+/* flags returned from swapBuffer */
+#define EGL_NATIVES_FLAG_SIZE_CHANGED       0x00000001
+
+/* surface flags */
+#define EGL_NATIVES_FLAG_DESTROY_BACKBUFFER 0x00000001
+
+enum native_pixel_format_t
+{
+    NATIVE_PIXEL_FORMAT_RGBA_8888   = 1,
+    NATIVE_PIXEL_FORMAT_RGB_565     = 4,
+    NATIVE_PIXEL_FORMAT_RGBA_5551   = 6,
+    NATIVE_PIXEL_FORMAT_RGBA_4444   = 7,
+    NATIVE_PIXEL_FORMAT_YCbCr_422_SP= 0x10,
+    NATIVE_PIXEL_FORMAT_YCbCr_420_SP= 0x11,
+};
+
+enum native_memory_type_t
+{
+    NATIVE_MEMORY_TYPE_PMEM         = 0,
+    NATIVE_MEMORY_TYPE_GPU          = 1,
+    NATIVE_MEMORY_TYPE_FB           = 2,
+    NATIVE_MEMORY_TYPE_HEAP         = 128
+};
+
+
+struct egl_native_window_t
+{
+    /*
+     * magic must be set to 0x600913
+     */
+    uint32_t    magic;
+    
+    /*
+     * must be sizeof(egl_native_window_t)
+     */
+    uint32_t    version;
+
+    /*
+     * ident is reserved for the Android platform
+     */
+    uint32_t    ident;
+    
+    /*
+     * width, height and stride of the window in pixels
+     * Any of these value can be nul in which case GL commands are
+     * accepted and processed as usual, but not rendering occurs.
+     */
+    int         width;      // w=h=0 is legal
+    int         height;
+    int         stride;
+
+    /*
+     * format of the native window (see ui/PixelFormat.h)
+     */
+    int         format;
+    
+    /*
+     * Offset of the bits in the VRAM
+     */
+    intptr_t    offset;
+    
+    /*
+     * flags describing some attributes of this surface
+     * EGL_NATIVES_FLAG_DESTROY_BACKBUFFER: backbuffer not preserved after 
+     * eglSwapBuffers
+     */
+    uint32_t    flags;
+    
+    /*
+     * horizontal and vertical resolution in DPI
+     */
+    float       xdpi;
+    float       ydpi;
+    
+    /*
+     * refresh rate in frames per second (Hz)
+     */
+    float       fps;
+    
+    
+    /*
+     *  Base memory virtual address of the surface in the CPU side
+     */
+    intptr_t    base;
+    
+    /*
+     *  Heap the offset above is based from
+     */
+    int         fd;
+    
+    /*
+     *  Memory type the surface resides into
+     */
+    uint8_t     memory_type;
+    
+    /*
+     * Reserved for future use. MUST BE ZERO.
+     */
+    uint8_t     reserved_pad[3];
+    int         reserved[8];
+    
+    /*
+     * Vertical stride (only relevant with planar formats) 
+     */
+    
+    int         vstride;
+
+    /*
+     * Hook called by EGL to hold a reference on this structure
+     */
+    void        (*incRef)(NativeWindowType window);
+
+    /*
+     * Hook called by EGL to release a reference on this structure
+     */
+    void        (*decRef)(NativeWindowType window);
+
+    /*
+     * Hook called by EGL to perform a page flip. This function
+     * may update the size attributes above, in which case it returns
+     * the EGL_NATIVES_FLAG_SIZE_CHANGED bit set.
+     */
+    uint32_t    (*swapBuffers)(NativeWindowType window);
+    
+    /*
+     * Hook called by EGL to set the swap rectangle. this hook can be 
+     * null (operation not supported) 
+     */
+    void        (*setSwapRectangle)(NativeWindowType window, int l, int t, int w, int h);
+
+    /*
+     * Reserved for future use. MUST BE ZERO.
+     */
+    void        (*reserved_proc_0)(void);
+    
+    
+    /*
+     * Hook called by EGL to retrieve the next buffer to render into. 
+     * This call updates this structure.
+     */
+    uint32_t    (*nextBuffer)(NativeWindowType window);
+
+    /*
+     * Hook called by EGL when the native surface is associated to EGL
+     * (eglCreateWindowSurface). Can be NULL.
+     */
+    void        (*connect)(NativeWindowType window);
+
+    /*
+     * Hook called by EGL when eglDestroySurface is called.  Can be NULL.
+     */
+    void        (*disconnect)(NativeWindowType window);
+    
+    /*
+     * Reserved for future use. MUST BE ZERO.
+     */
+    void        (*reserved_proc[11])(void);
+    
+    /*
+     *  Some storage reserved for the oem driver.
+     */
+    intptr_t    oem[4];
+};
+
+
+struct egl_native_pixmap_t
+{
+    int32_t     version;    /* must be 32 */
+    int32_t     width;
+    int32_t     height;
+    int32_t     stride;
+    uint8_t*    data;
+    uint8_t     format;
+    uint8_t     rfu[3];
+    union {
+        uint32_t    compressedFormat;
+        int32_t     vstride;
+    };
+    int32_t     reserved;
+};
+
+/*****************************************************************************/
+
+/*
+ * OEM's egl's library (libhgl.so) must imlement these hooks to allocate
+ * the GPU memory they need  
+ */
+
+
+typedef struct
+{
+    // for internal use
+    void*   user;
+    // virtual address of this area
+    void*   base;
+    // size of this area in bytes
+    size_t  size;
+    // physical address of this area
+    void*   phys;
+    // offset in this area available to the GPU
+    size_t  offset;
+    // fd of this area
+    int     fd;
+} gpu_area_t;
+
+typedef struct
+{
+    // area where GPU registers are mapped
+    gpu_area_t regs;
+    // number of extra areas (currently limited to 2)
+    int32_t count;
+    // extra GPU areas (currently limited to 2)
+    gpu_area_t gpu[2];
+} request_gpu_t;
+
+
+typedef request_gpu_t* (*OEM_EGL_acquire_gpu_t)(void* user);
+typedef int (*OEM_EGL_release_gpu_t)(void* user, request_gpu_t* handle);
+typedef void (*register_gpu_t)
+        (void* user, OEM_EGL_acquire_gpu_t, OEM_EGL_release_gpu_t);
+
+void oem_register_gpu(
+        void* user,
+        OEM_EGL_acquire_gpu_t acquire,
+        OEM_EGL_release_gpu_t release);
+
+
+/*****************************************************************************/
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* ANDROID_EGLNATIVES_H */
+