Mercurial > sdl-ios-xcode
diff src/audio/SDL_audio.c @ 2665:f39a056aec8b gsoc2008_audio_resampling
More streamer work.
author | Aaron Wishnick <schnarf@gmail.com> |
---|---|
date | Tue, 12 Aug 2008 01:03:05 +0000 |
parents | 344c8da164f4 |
children | e12ccc6c9576 |
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--- a/src/audio/SDL_audio.c Tue Aug 12 00:50:58 2008 +0000 +++ b/src/audio/SDL_audio.c Tue Aug 12 01:03:05 2008 +0000 @@ -282,7 +282,7 @@ } /* Initialize the stream by allocating the buffer and setting the read/write heads to the beginning */ -int SDL_StreamInit(SDL_AudioStreamer * stream, int max_len) { +int SDL_StreamInit(SDL_AudioStreamer * stream, int max_len, Uint8 silence) { int i; /* First try to allocate the buffer */ @@ -297,7 +297,7 @@ /* Zero out the buffer */ for(i = 0; i < max_len; ++i) { - stream->buffer[i] = 0; + stream->buffer[i] = silence; } } @@ -339,6 +339,8 @@ silence = device->spec.silence; stream_len = device->spec.size; } + + /* Determine if the streamer is necessary here */ /* Loop, filling the audio buffers */ while (device->enabled) {