Mercurial > sdl-ios-xcode
diff README.DirectFB @ 2835:f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
This work is not complete yet!
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Sat, 06 Dec 2008 00:56:47 +0000 |
parents | e759ad5e6f43 |
children | d364ee9b9c15 |