Mercurial > sdl-ios-xcode
diff include/SDL_events.h @ 2674:f1d07ba2e275 gsoc2008_nds
Started adding framework for Touchscreen API, based on and (consistent with) the existing Joystick API.
author | Darren Alton <dalton@stevens.edu> |
---|---|
date | Mon, 23 Jun 2008 11:55:26 +0000 |
parents | c97ad1abe05b |
children | 3895761db26a |
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--- a/include/SDL_events.h Thu Jun 19 07:11:35 2008 +0000 +++ b/include/SDL_events.h Mon Jun 23 11:55:26 2008 +0000 @@ -35,6 +35,7 @@ #include "SDL_keyboard.h" #include "SDL_mouse.h" #include "SDL_joystick.h" +#include "SDL_touchscreen.h" #include "SDL_quit.h" #include "begin_code.h" @@ -70,6 +71,9 @@ SDL_JOYHATMOTION, /**< Joystick hat position change */ SDL_JOYBUTTONDOWN, /**< Joystick button pressed */ SDL_JOYBUTTONUP, /**< Joystick button released */ + SDL_TOUCHPRESSED, /**< Touchscreen pressed */ + SDL_TOUCHRELEASED, /**< Touchscreen no longer pressed */ + SDL_TOUCHMOTION, /**< Touchscreen point motion */ SDL_QUIT, /**< User-requested quit */ SDL_SYSWMEVENT, /**< System specific event */ SDL_EVENT_RESERVED1, /**< Reserved for future use... */ @@ -111,6 +115,11 @@ SDL_EVENTMASK(SDL_JOYBALLMOTION) | SDL_EVENTMASK(SDL_JOYHATMOTION) | SDL_EVENTMASK(SDL_JOYBUTTONDOWN) | SDL_EVENTMASK(SDL_JOYBUTTONUP), + SDL_TOUCHPRESSEDMASK = SDL_EVENTMASK(SDL_TOUCHPRESSED), + SDL_TOUCHRELEASEDMASK = SDL_EVENTMASK(SDL_TOUCHRELEASED), + SDL_TOUCHMOTIONMASK = SDL_EVENTMASK(SDL_TOUCHMOTION), + SDL_TOUCHEVENTMASK = SDL_EVENTMASK(SDL_TOUCHPRESSED) | + SDL_EVENTMASK(SDL_TOUCHRELEASED) | SDL_EVENTMASK(SDL_TOUCHMOTION), SDL_QUITMASK = SDL_EVENTMASK(SDL_QUIT), SDL_SYSWMEVENTMASK = SDL_EVENTMASK(SDL_SYSWMEVENT) } SDL_EventMask; @@ -264,6 +273,21 @@ } SDL_JoyButtonEvent; /** + * \struct SDL_TouchEvent + * + * \brief Touchscreen motion event structure (event.touch.*) + */ +typedef struct SDL_TouchEvent +{ + Uint8 type; /**< SDL_TOUCHMOTION, SDL_TOUCHPRESS, SDL_TOUCHRELEASED */ + Uint8 which; /**< The touchscreen device index */ + int point; /**< The touch point index, relevant for multitouch. */ + int xpos; /**< The X coordinate of the touch point. */ + int ypos; /**< The Y coordinate of the touch point. */ + int pressure; /**< The pressure of the touch */ +} SDL_TouchEvent; + +/** * \struct SDL_QuitEvent * * \brief The "quit requested" event @@ -334,6 +358,7 @@ SDL_JoyBallEvent jball; /**< Joystick ball event data */ SDL_JoyHatEvent jhat; /**< Joystick hat event data */ SDL_JoyButtonEvent jbutton; /**< Joystick button event data */ + SDL_TouchEvent touch; /**< Touchscreen event data */ SDL_QuitEvent quit; /**< Quit request event data */ SDL_UserEvent user; /**< Custom event data */ SDL_SysWMEvent syswm; /**< System dependent window event data */