Mercurial > sdl-ios-xcode
diff src/video/quartz/SDL_QuartzVideo.m @ 832:f003714db2f4
Date: Mon, 16 Feb 2004 19:21:51 +0100
From: Max Horn
Subject: Re: Fix for OSX bug
The problem is that our actual client area is realized as a
subview of the "content view" of the window. That's normal so far. The
odd part is that, while our subview starts out filling it parent 100%,
upon resizes it gets changed to something smaller....
Anyway, here is a revised patch which simply enforces the size of
window_view by calling setFrameSize.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 16 Feb 2004 21:06:10 +0000 |
parents | d67e76f25874 |
children | 2651b6b43840 |
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--- a/src/video/quartz/SDL_QuartzVideo.m Mon Feb 16 04:37:56 2004 +0000 +++ b/src/video/quartz/SDL_QuartzVideo.m Mon Feb 16 21:06:10 2004 +0000 @@ -759,6 +759,7 @@ if (!isCustom) { [ qz_window setContentSize:contentRect.size ]; current->flags |= (SDL_NOFRAME|SDL_RESIZABLE) & mode_flags; + [ window_view setFrameSize:contentRect.size ]; } } @@ -770,7 +771,7 @@ } window_view = [ [ NSView alloc ] initWithFrame:contentRect ]; - [ window_view setAutoresizingMask: NSViewMinYMargin ]; + [ window_view setAutoresizingMask: NSViewWidthSizable | NSViewHeightSizable ]; [ [ qz_window contentView ] addSubview:window_view ]; [ gl_context setView: window_view ]; [ window_view release ]; @@ -785,7 +786,7 @@ if (window_view == nil) { window_view = [ [ NSQuickDrawView alloc ] initWithFrame:contentRect ]; - [ window_view setAutoresizingMask: NSViewMinYMargin ]; + [ window_view setAutoresizingMask: NSViewWidthSizable | NSViewHeightSizable ]; [ [ qz_window contentView ] addSubview:window_view ]; [ window_view release ]; [ qz_window makeKeyAndOrderFront:nil ];