Mercurial > sdl-ios-xcode
diff src/events/SDL_mouse_c.h @ 1670:eef792d31de8 SDL-1.3
Work in progress. :)
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 07 Jun 2006 16:10:28 +0000 |
parents | |
children | 89f7510fe17a |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/src/events/SDL_mouse_c.h Wed Jun 07 16:10:28 2006 +0000 @@ -0,0 +1,48 @@ +/* + SDL - Simple DirectMedia Layer + Copyright (C) 1997-2006 Sam Lantinga + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Lesser General Public + License as published by the Free Software Foundation; either + version 2.1 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Lesser General Public License for more details. + + You should have received a copy of the GNU Lesser General Public + License along with this library; if not, write to the Free Software + Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA + + Sam Lantinga + slouken@libsdl.org +*/ +#include "SDL_config.h" + +#ifndef _SDL_mouse_c_h +#define _SDL_mouse_c_h + +typedef struct +{ + SDL_WindowID focus; + int x; + int y; + int xdelta; + int ydelta; + Uint8 buttonstate; +} SDL_Mouse; + +extern int SDL_MouseInit(void); +extern int SDL_AddMouse(SDL_WindowID focus, int x, int y, Uint8 buttonstate); +extern SDL_Mouse *SDL_GetMouse(int index); +extern int SDL_SendMouseMotion(int index, SDL_WindowID windowID, int relative, + int x, int y); +extern int SDL_SendMouseButton(int index, SDL_WindowID windowID, Uint8 state, + Uint8 button); +extern void SDL_MouseQuit(void); + +#endif /* _SDL_mouse_c_h */ + +/* vi: set ts=4 sw=4 expandtab: */