Mercurial > sdl-ios-xcode
diff src/video/uikit/SDL_uikitevents.m @ 2355:eec14ed2bb18 gsoc2008_iphone
These files contain the events related functions for the UIKit video driver. Right now this is just UIKit_PumpEvents.
author | Holmes Futrell <hfutrell@umail.ucsb.edu> |
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date | Thu, 17 Jul 2008 22:48:23 +0000 |
parents | |
children | 491958a6c881 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/src/video/uikit/SDL_uikitevents.m Thu Jul 17 22:48:23 2008 +0000 @@ -0,0 +1,65 @@ +/* + SDL - Simple DirectMedia Layer + Copyright (C) 1997-2006 Sam Lantinga + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Lesser General Public + License as published by the Free Software Foundation; either + version 2.1 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Lesser General Public License for more details. + + You should have received a copy of the GNU Lesser General Public + License along with this library; if not, write to the Free Software + Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA + + Sam Lantinga + slouken@libsdl.org +*/ +#include "SDL_config.h" + +/* Being a null driver, there's no event stream. We just define stubs for + most of the API. */ + +#include "SDL.h" +#include "../../events/SDL_sysevents.h" +#include "../../events/SDL_events_c.h" + +#include "SDL_uikitvideo.h" +#include "SDL_uikitevents.h" + +#import <Foundation/Foundation.h> +#include "jump.h" + +void +UIKit_PumpEvents(_THIS) +{ + /* + When the user presses the 'home' button on the iPod + the application exits -- immediatly. + + Unlike in Mac OS X, it appears there is no way to cancel the termination. + + This doesn't give the SDL user's application time to respond to an SDL_Quit event. + So what we do is that in the UIApplicationDelegate class (SDLUIApplicationDelegate), + when the delegate receives the ApplicationWillTerminate message, we execute + a longjmp statement to get back here, preventing an immediate exit. + + */ + if (setjmp(*jump_env()) != 0) { + NSLog(@"Bam! We're back"); + } + else { + SInt32 result; + do { + result = CFRunLoopRunInMode(kCFRunLoopDefaultMode, 0, TRUE); + } while(result == kCFRunLoopRunHandledSource); + + } + +} + +/* vi: set ts=4 sw=4 expandtab: */