diff include/SDL_touch.h @ 4646:eea1bf53effa

Added include/touch.h Now reading in resolution of touch pad.
author Jim Grandpre <jim.tla@gmail.com>
date Tue, 01 Jun 2010 02:54:33 -0400
parents
children 35a80b0791aa
line wrap: on
line diff
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/include/SDL_touch.h	Tue Jun 01 02:54:33 2010 -0400
@@ -0,0 +1,118 @@
+/*
+    SDL - Simple DirectMedia Layer
+    Copyright (C) 1997-2010 Sam Lantinga
+
+    This library is free software; you can redistribute it and/or
+    modify it under the terms of the GNU Lesser General Public
+    License as published by the Free Software Foundation; either
+    version 2.1 of the License, or (at your option) any later version.
+
+    This library is distributed in the hope that it will be useful,
+    but WITHOUT ANY WARRANTY; without even the implied warranty of
+    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+    Lesser General Public License for more details.
+
+    You should have received a copy of the GNU Lesser General Public
+    License along with this library; if not, write to the Free Software
+    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
+
+    Sam Lantinga
+    slouken@libsdl.org
+*/
+
+/**
+ *  \file SDL_touch.h
+ *  
+ *  Include file for SDL mouse event handling.
+ */
+
+#ifndef _SDL_touch_h
+#define _SDL_touch_h
+
+#include "SDL_stdinc.h"
+#include "SDL_error.h"
+#include "SDL_video.h"
+
+#include "begin_code.h"
+/* Set up for C function definitions, even when using C++ */
+#ifdef __cplusplus
+/* *INDENT-OFF* */
+extern "C" {
+/* *INDENT-ON* */
+#endif
+
+typedef struct SDL_Touch SDL_Touch;
+typedef struct SDL_Finger SDL_Finger;
+
+struct SDL_Finger {
+  int id;
+  int x;
+  int y;
+  int z;                      /* for future use */
+  int xdelta;
+  int ydelta;
+  int last_x, last_y,last_pressure;  /* the last reported coordinates */
+  int pressure;
+};
+
+
+struct SDL_Touch
+{
+  
+  /* Free the touch when it's time */
+  void (*FreeTouch) (SDL_Touch * touch);
+  
+  /* data common for tablets */
+  int pressure_max, pressure_min;
+  int x_max,x_min;
+  int y_max,y_min;
+  int xres,yres,pressureres;
+  int tilt;                   /* for future use */
+  int rotation;               /* for future use */
+  
+  /* Data common to all touch */
+  int id;
+  SDL_Window *focus;
+  
+  char *name;
+  Uint8 buttonstate;
+  SDL_bool relative_mode;
+  SDL_bool flush_motion;
+
+  int num_fingers;
+  int max_fingers;
+  SDL_Finger** fingers;
+    
+  void *driverdata;
+};
+
+
+/* Function prototypes */
+
+/**
+ *  \brief Get the touch object at the given id.
+ *
+ *
+ */
+  extern DECLSPEC SDL_Touch* SDLCALL SDL_GetTouch(int id);
+
+
+
+/**
+ *  \brief Get the finger object of the given touch, at the given id.
+ *
+ *
+ */
+  extern DECLSPEC SDL_Finger* SDLCALL SDL_GetFinger(SDL_Touch *touch, int id);
+
+/* Ends C function definitions when using C++ */
+#ifdef __cplusplus
+/* *INDENT-OFF* */
+}
+/* *INDENT-ON* */
+#endif
+#include "close_code.h"
+
+#endif /* _SDL_mouse_h */
+
+/* vi: set ts=4 sw=4 expandtab: */