Mercurial > sdl-ios-xcode
diff include/SDL_touch.h @ 4646:eea1bf53effa
Added include/touch.h Now reading in resolution of touch pad.
author | Jim Grandpre <jim.tla@gmail.com> |
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date | Tue, 01 Jun 2010 02:54:33 -0400 |
parents | |
children | 35a80b0791aa |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/include/SDL_touch.h Tue Jun 01 02:54:33 2010 -0400 @@ -0,0 +1,118 @@ +/* + SDL - Simple DirectMedia Layer + Copyright (C) 1997-2010 Sam Lantinga + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Lesser General Public + License as published by the Free Software Foundation; either + version 2.1 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Lesser General Public License for more details. + + You should have received a copy of the GNU Lesser General Public + License along with this library; if not, write to the Free Software + Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA + + Sam Lantinga + slouken@libsdl.org +*/ + +/** + * \file SDL_touch.h + * + * Include file for SDL mouse event handling. + */ + +#ifndef _SDL_touch_h +#define _SDL_touch_h + +#include "SDL_stdinc.h" +#include "SDL_error.h" +#include "SDL_video.h" + +#include "begin_code.h" +/* Set up for C function definitions, even when using C++ */ +#ifdef __cplusplus +/* *INDENT-OFF* */ +extern "C" { +/* *INDENT-ON* */ +#endif + +typedef struct SDL_Touch SDL_Touch; +typedef struct SDL_Finger SDL_Finger; + +struct SDL_Finger { + int id; + int x; + int y; + int z; /* for future use */ + int xdelta; + int ydelta; + int last_x, last_y,last_pressure; /* the last reported coordinates */ + int pressure; +}; + + +struct SDL_Touch +{ + + /* Free the touch when it's time */ + void (*FreeTouch) (SDL_Touch * touch); + + /* data common for tablets */ + int pressure_max, pressure_min; + int x_max,x_min; + int y_max,y_min; + int xres,yres,pressureres; + int tilt; /* for future use */ + int rotation; /* for future use */ + + /* Data common to all touch */ + int id; + SDL_Window *focus; + + char *name; + Uint8 buttonstate; + SDL_bool relative_mode; + SDL_bool flush_motion; + + int num_fingers; + int max_fingers; + SDL_Finger** fingers; + + void *driverdata; +}; + + +/* Function prototypes */ + +/** + * \brief Get the touch object at the given id. + * + * + */ + extern DECLSPEC SDL_Touch* SDLCALL SDL_GetTouch(int id); + + + +/** + * \brief Get the finger object of the given touch, at the given id. + * + * + */ + extern DECLSPEC SDL_Finger* SDLCALL SDL_GetFinger(SDL_Touch *touch, int id); + +/* Ends C function definitions when using C++ */ +#ifdef __cplusplus +/* *INDENT-OFF* */ +} +/* *INDENT-ON* */ +#endif +#include "close_code.h" + +#endif /* _SDL_mouse_h */ + +/* vi: set ts=4 sw=4 expandtab: */