Mercurial > sdl-ios-xcode
diff include/SDL_compat.h @ 1718:ed4d4f1ea201 SDL-1.3
Further progress on the new Windows video driver:
* SDL_SetModuleHandle() is obsolete, I hope.
* SDL 1.3 uses the UNICODE API
* I'm ignoring Windows CE for the moment, we'll reevaluate what needs to be different for Windows CE later.
* Pulled the stdio redirection from WinMain()
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 27 Jun 2006 07:46:36 +0000 |
parents | 6ab5e712e642 |
children | 6c63fc2bd986 |
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--- a/include/SDL_compat.h Tue Jun 27 04:59:10 2006 +0000 +++ b/include/SDL_compat.h Tue Jun 27 07:46:36 2006 +0000 @@ -117,6 +117,7 @@ struct SDL_SysWMinfo; +#define SDL_SetModuleHandle(x) #define SDL_AllocSurface SDL_CreateRGBSurface extern DECLSPEC const SDL_version *SDLCALL SDL_Linked_Version(void);