Mercurial > sdl-ios-xcode
diff src/video/x11/SDL_x11gamma.c @ 5176:ebfedf3787b1
Standardized on using the managed texture pool.
Also experimented with dynamic textures, but didn't get any speed increase with them. More research and testing is needed.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Fri, 04 Feb 2011 12:25:26 -0800 |
parents | f7b03b6838cb |
children |