Mercurial > sdl-ios-xcode
diff WhatsNew @ 1737:eacc5bc01d1c
Implemented bug #5
Added SDL_GL_ACCELERATED_VISUAL to guarantee hardware acceleration.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 27 Apr 2006 08:39:51 +0000 |
parents | 3b2a92126f4d |
children | c2c6ff414ef5 |
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--- a/WhatsNew Thu Apr 27 07:59:16 2006 +0000 +++ b/WhatsNew Thu Apr 27 08:39:51 2006 +0000 @@ -6,6 +6,8 @@ 1.2.10: Added SDL_GL_SWAP_CONTROL to wait for vsync in OpenGL applications. + Added SDL_GL_ACCELERATED_VISUAL to guarantee hardware acceleration. + Added current_w and current_h to the SDL_VideoInfo structure, which is set to the desktop resolution during video intialization, and then set to the current resolution when a video mode is set.