diff src/loadso/dlopen/SDL_loadso.c @ 1173:e9cf8c1b4590

Split up src/SDL_loadso.c into platform directories.
author Ryan C. Gordon <icculus@icculus.org>
date Thu, 17 Nov 2005 03:15:05 +0000
parents
children c9b51268668f
line wrap: on
line diff
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/loadso/dlopen/SDL_loadso.c	Thu Nov 17 03:15:05 2005 +0000
@@ -0,0 +1,71 @@
+/*
+    SDL - Simple DirectMedia Layer
+    Copyright (C) 1997-2004 Sam Lantinga
+
+    This library is free software; you can redistribute it and/or
+    modify it under the terms of the GNU Library General Public
+    License as published by the Free Software Foundation; either
+    version 2 of the License, or (at your option) any later version.
+
+    This library is distributed in the hope that it will be useful,
+    but WITHOUT ANY WARRANTY; without even the implied warranty of
+    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+    Library General Public License for more details.
+
+    You should have received a copy of the GNU Library General Public
+    License along with this library; if not, write to the Free
+    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
+
+    Sam Lantinga
+    slouken@libsdl.org
+*/
+
+#ifdef SAVE_RCSID
+static char rcsid =
+ "@(#) $Id$";
+#endif
+
+/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
+/* System dependent library loading routines                           */
+
+#if !SDL_INTERNAL_BUILDING_LOADSO
+#error Do not compile directly...compile src/SDL_loadso.c instead!
+#endif
+
+#if !defined(USE_DLOPEN)
+#error Compiling for the wrong platform?
+#endif
+
+#include <stdio.h>
+#include <dlfcn.h>
+
+#include "SDL_types.h"
+#include "SDL_error.h"
+#include "SDL_loadso.h"
+
+void *SDL_LoadObject(const char *sofile)
+{
+	void *handle = dlopen(sofile, RTLD_NOW);
+	const char *loaderror = (char *)dlerror();
+	if ( handle == NULL ) {
+		SDL_SetError("Failed loading %s: %s", sofile, loaderror);
+	}
+	return(handle);
+}
+
+void *SDL_LoadFunction(void *handle, const char *name)
+{
+	void *symbol = dlsym(handle, name);
+	if ( symbol == NULL ) {
+		SDL_SetError("Failed loading %s: %s", name, (const char *)dlerror());
+	}
+	return(symbol);
+}
+
+void SDL_UnloadObject(void *handle)
+{
+	if ( handle != NULL ) {
+		dlclose(handle);
+	}
+}
+