Mercurial > sdl-ios-xcode
diff src/video/quartz/SDL_QuartzWM.m @ 1177:e967ab22e6fd
SDL_GL_LoadLibrary() was returning 1, and not 0, to signify "success" on the
Quartz target...fixed this to match the documented behaviour.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Sun, 20 Nov 2005 23:59:26 +0000 |
parents | 7f08bd66f1ca |
children | 54aa9aa32327 |