Mercurial > sdl-ios-xcode
diff include/SDL_config_macosx.h @ 3290:e9342b136401
Oh yeah, we have GLX support too.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 21 Sep 2009 09:02:05 +0000 |
parents | 5fd1c33ad07a |
children | 4ec48602f1db |
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--- a/include/SDL_config_macosx.h Mon Sep 21 08:40:04 2009 +0000 +++ b/include/SDL_config_macosx.h Mon Sep 21 09:02:05 2009 +0000 @@ -111,12 +111,7 @@ #define SDL_HAPTIC_IOKIT 1 /* Enable various shared object loading systems */ -#ifdef __ppc__ -/* For Mac OS X 10.2 compatibility */ -#define SDL_LOADSO_DLCOMPAT 1 -#else #define SDL_LOADSO_DLOPEN 1 -#endif /* Enable various threading systems */ #define SDL_THREAD_PTHREAD 1 @@ -142,10 +137,13 @@ #define SDL_VIDEO_DRIVER_X11_SCRNSAVER 1 #define SDL_VIDEO_DRIVER_X11_XV 1 +#define SDL_VIDEO_RENDER_OGL 1 +#define SDL_VIDEO_RENDER_X11 1 + /* Enable OpenGL support */ #define SDL_VIDEO_OPENGL 1 #define SDL_VIDEO_OPENGL_CGL 1 -#define SDL_VIDEO_RENDER_OGL 1 +#define SDL_VIDEO_OPENGL_GLX 1 /* Enable system power support */ #define SDL_POWER_MACOSX 1