diff src/video/windows/SDL_windowswindow.c @ 5062:e8916fe9cfc8

Fixed bug #925 Changed "win32" to "windows"
author Sam Lantinga <slouken@libsdl.org>
date Thu, 20 Jan 2011 18:04:05 -0800
parents src/video/win32/SDL_win32window.c@8b7988f42fcb
children c2539ff054c8
line wrap: on
line diff
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/video/windows/SDL_windowswindow.c	Thu Jan 20 18:04:05 2011 -0800
@@ -0,0 +1,639 @@
+/*
+    SDL - Simple DirectMedia Layer
+    Copyright (C) 1997-2010 Sam Lantinga
+
+    This library is free software; you can redistribute it and/or
+    modify it under the terms of the GNU Lesser General Public
+    License as published by the Free Software Foundation; either
+    version 2.1 of the License, or (at your option) any later version.
+
+    This library is distributed in the hope that it will be useful,
+    but WITHOUT ANY WARRANTY; without even the implied warranty of
+    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+    Lesser General Public License for more details.
+
+    You should have received a copy of the GNU Lesser General Public
+    License along with this library; if not, write to the Free Software
+    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
+
+    Sam Lantinga
+    slouken@libsdl.org
+*/
+#include "SDL_config.h"
+
+#include "../SDL_sysvideo.h"
+#include "../SDL_pixels_c.h"
+#include "../../events/SDL_keyboard_c.h"
+
+#include "SDL_windowsvideo.h"
+#include "SDL_windowswindow.h"
+
+/* This is included after SDL_windowsvideo.h, which includes windows.h */
+#include "SDL_syswm.h"
+#include "SDL_gapirender.h"
+
+
+/* Fake window to help with DirectInput events. */
+HWND SDL_HelperWindow = NULL;
+static WCHAR *SDL_HelperWindowClassName = TEXT("SDLHelperWindowInputCatcher");
+static WCHAR *SDL_HelperWindowName = TEXT("SDLHelperWindowInputMsgWindow");
+static ATOM SDL_HelperWindowClass = 0;
+
+static int
+SetupWindowData(_THIS, SDL_Window * window, HWND hwnd, SDL_bool created)
+{
+    SDL_VideoData *videodata = (SDL_VideoData *) _this->driverdata;
+    SDL_VideoDisplay *display = window->display;
+    SDL_WindowData *data;
+
+    /* Allocate the window data */
+    data = (SDL_WindowData *) SDL_malloc(sizeof(*data));
+    if (!data) {
+        SDL_OutOfMemory();
+        return -1;
+    }
+    data->window = window;
+    data->hwnd = hwnd;
+    data->hdc = GetDC(hwnd);
+    data->created = created;
+    data->mouse_pressed = SDL_FALSE;
+    data->videodata = videodata;
+
+    /* Associate the data with the window */
+    if (!SetProp(hwnd, TEXT("SDL_WindowData"), data)) {
+        ReleaseDC(hwnd, data->hdc);
+        SDL_free(data);
+        WIN_SetError("SetProp() failed");
+        return -1;
+    }
+
+    /* Set up the window proc function */
+    data->wndproc = (WNDPROC) GetWindowLongPtr(hwnd, GWLP_WNDPROC);
+    if (data->wndproc == WIN_WindowProc) {
+        data->wndproc = NULL;
+    }
+    else {
+        SetWindowLongPtr(hwnd, GWLP_WNDPROC, (LONG_PTR) WIN_WindowProc);
+    }
+
+    /* Fill in the SDL window with the window data */
+    {
+        POINT point;
+        point.x = 0;
+        point.y = 0;
+        if (ClientToScreen(hwnd, &point)) {
+            SDL_Rect bounds;
+            WIN_GetDisplayBounds(_this, display, &bounds);
+            window->x = point.x - bounds.x;
+            window->y = point.y - bounds.y;
+        }
+    }
+    {
+        RECT rect;
+        if (GetClientRect(hwnd, &rect)) {
+            window->w = rect.right;
+            window->h = rect.bottom;
+        }
+    }
+    {
+        DWORD style = GetWindowLong(hwnd, GWL_STYLE);
+        if (style & WS_VISIBLE) {
+            window->flags |= SDL_WINDOW_SHOWN;
+        } else {
+            window->flags &= ~SDL_WINDOW_SHOWN;
+        }
+        if (style & (WS_BORDER | WS_THICKFRAME)) {
+            window->flags &= ~SDL_WINDOW_BORDERLESS;
+        } else {
+            window->flags |= SDL_WINDOW_BORDERLESS;
+        }
+        if (style & WS_THICKFRAME) {
+            window->flags |= SDL_WINDOW_RESIZABLE;
+        } else {
+            window->flags &= ~SDL_WINDOW_RESIZABLE;
+        }
+        if (style & WS_MAXIMIZE) {
+            window->flags |= SDL_WINDOW_MAXIMIZED;
+        } else {
+            window->flags &= ~SDL_WINDOW_MAXIMIZED;
+        }
+        if (style & WS_MINIMIZE) {
+            window->flags |= SDL_WINDOW_MINIMIZED;
+        } else {
+            window->flags &= ~SDL_WINDOW_MINIMIZED;
+        }
+    }
+    if (GetFocus() == hwnd) {
+        window->flags |= SDL_WINDOW_INPUT_FOCUS;
+        SDL_SetKeyboardFocus(data->window);
+
+        if (window->flags & SDL_WINDOW_INPUT_GRABBED) {
+            RECT rect;
+            GetClientRect(hwnd, &rect);
+            ClientToScreen(hwnd, (LPPOINT) & rect);
+            ClientToScreen(hwnd, (LPPOINT) & rect + 1);
+            ClipCursor(&rect);
+        }
+    }
+
+	/* Enable multi-touch */
+    if (videodata->RegisterTouchWindow) {
+        videodata->RegisterTouchWindow(hwnd, (TWF_FINETOUCH|TWF_WANTPALM));
+    }
+
+    /* All done! */
+    window->driverdata = data;
+    return 0;
+}
+
+int
+WIN_CreateWindow(_THIS, SDL_Window * window)
+{
+    SDL_VideoDisplay *display = window->display;
+    HWND hwnd;
+    RECT rect;
+    SDL_Rect bounds;
+    DWORD style = (WS_CLIPSIBLINGS | WS_CLIPCHILDREN);
+    int x, y;
+    int w, h;
+
+    if (window->flags & (SDL_WINDOW_BORDERLESS | SDL_WINDOW_FULLSCREEN)) {
+        style |= WS_POPUP;
+    } else {
+        style |= (WS_OVERLAPPED | WS_CAPTION | WS_SYSMENU | WS_MINIMIZEBOX);
+    }
+    if ((window->flags & SDL_WINDOW_RESIZABLE)
+        && !(window->flags & SDL_WINDOW_FULLSCREEN)) {
+        style |= (WS_THICKFRAME | WS_MAXIMIZEBOX);
+    }
+
+    /* Figure out what the window area will be */
+    rect.left = 0;
+    rect.top = 0;
+    rect.right = window->w;
+    rect.bottom = window->h;
+    AdjustWindowRectEx(&rect, style, FALSE, 0);
+    w = (rect.right - rect.left);
+    h = (rect.bottom - rect.top);
+
+    WIN_GetDisplayBounds(_this, display, &bounds);
+    if (window->flags & SDL_WINDOW_FULLSCREEN) {
+        /* The bounds when this window is visible is the fullscreen mode */
+        SDL_DisplayMode fullscreen_mode;
+        if (SDL_GetWindowDisplayMode(window, &fullscreen_mode) == 0) {
+            bounds.w = fullscreen_mode.w;
+            bounds.h = fullscreen_mode.h;
+        }
+    }
+    if ((window->flags & SDL_WINDOW_FULLSCREEN)
+        || window->x == SDL_WINDOWPOS_CENTERED) {
+        x = bounds.x + (bounds.w - w) / 2;
+    } else if (window->x == SDL_WINDOWPOS_UNDEFINED) {
+        if (bounds.x == 0) {
+            x = CW_USEDEFAULT;
+        } else {
+            x = bounds.x;
+        }
+    } else {
+        x = bounds.x + window->x + rect.left;
+    }
+    if ((window->flags & SDL_WINDOW_FULLSCREEN)
+        || window->y == SDL_WINDOWPOS_CENTERED) {
+        y = bounds.y + (bounds.h - h) / 2;
+    } else if (window->x == SDL_WINDOWPOS_UNDEFINED) {
+        if (bounds.x == 0) {
+            y = CW_USEDEFAULT;
+        } else {
+            y = bounds.y;
+        }
+    } else {
+        y = bounds.y + window->y + rect.top;
+    }
+
+    hwnd =
+        CreateWindow(SDL_Appname, TEXT(""), style, x, y, w, h, NULL, NULL,
+                     SDL_Instance, NULL);
+    if (!hwnd) {
+        WIN_SetError("Couldn't create window");
+        return -1;
+    }
+	//RegisterTouchWindow(hwnd, 0);
+
+    WIN_PumpEvents(_this);
+
+    if (SetupWindowData(_this, window, hwnd, SDL_TRUE) < 0) {
+        DestroyWindow(hwnd);
+        return -1;
+    }
+#ifdef SDL_VIDEO_OPENGL_WGL
+    if (window->flags & SDL_WINDOW_OPENGL) {
+        if (WIN_GL_SetupWindow(_this, window) < 0) {
+            WIN_DestroyWindow(_this, window);
+            return -1;
+        }
+    }
+#endif
+    return 0;
+}
+
+int
+WIN_CreateWindowFrom(_THIS, SDL_Window * window, const void *data)
+{
+    HWND hwnd = (HWND) data;
+    LPTSTR title;
+    int titleLen;
+
+    /* Query the title from the existing window */
+    titleLen = GetWindowTextLength(hwnd);
+    title = SDL_stack_alloc(TCHAR, titleLen + 1);
+    if (title) {
+        titleLen = GetWindowText(hwnd, title, titleLen);
+    } else {
+        titleLen = 0;
+    }
+    if (titleLen > 0) {
+        window->title = WIN_StringToUTF8(title);
+    }
+    if (title) {
+        SDL_stack_free(title);
+    }
+
+    if (SetupWindowData(_this, window, hwnd, SDL_FALSE) < 0) {
+        return -1;
+    }
+    return 0;
+}
+
+void
+WIN_SetWindowTitle(_THIS, SDL_Window * window)
+{
+    HWND hwnd = ((SDL_WindowData *) window->driverdata)->hwnd;
+    LPTSTR title;
+
+    if (window->title) {
+        title = WIN_UTF8ToString(window->title);
+    } else {
+        title = NULL;
+    }
+    SetWindowText(hwnd, title ? title : TEXT(""));
+    if (title) {
+        SDL_free(title);
+    }
+}
+
+void
+WIN_SetWindowIcon(_THIS, SDL_Window * window, SDL_Surface * icon)
+{
+    HWND hwnd = ((SDL_WindowData *) window->driverdata)->hwnd;
+    HICON hicon = NULL;
+
+    if (icon) {
+        BYTE *icon_bmp;
+        int icon_len;
+        SDL_RWops *dst;
+        SDL_PixelFormat format;
+        SDL_Surface *surface;
+
+        /* Create temporary bitmap buffer */
+        icon_len = 40 + icon->h * icon->w * 4;
+        icon_bmp = SDL_stack_alloc(BYTE, icon_len);
+        dst = SDL_RWFromMem(icon_bmp, icon_len);
+        if (!dst) {
+            SDL_stack_free(icon_bmp);
+            return;
+        }
+
+        /* Write the BITMAPINFO header */
+        SDL_WriteLE32(dst, 40);
+        SDL_WriteLE32(dst, icon->w);
+        SDL_WriteLE32(dst, icon->h * 2);
+        SDL_WriteLE16(dst, 1);
+        SDL_WriteLE16(dst, 32);
+        SDL_WriteLE32(dst, BI_RGB);
+        SDL_WriteLE32(dst, icon->h * icon->w * 4);
+        SDL_WriteLE32(dst, 0);
+        SDL_WriteLE32(dst, 0);
+        SDL_WriteLE32(dst, 0);
+        SDL_WriteLE32(dst, 0);
+
+        /* Convert the icon to a 32-bit surface with alpha channel */
+        SDL_InitFormat(&format, 32,
+                       0x00FF0000, 0x0000FF00, 0x000000FF, 0xFF000000);
+        surface = SDL_ConvertSurface(icon, &format, 0);
+        if (surface) {
+            /* Write the pixels upside down into the bitmap buffer */
+            int y = surface->h;
+            while (y--) {
+                Uint8 *src = (Uint8 *) surface->pixels + y * surface->pitch;
+                SDL_RWwrite(dst, src, surface->pitch, 1);
+            }
+            SDL_FreeSurface(surface);
+
+/* TODO: create the icon in WinCE (CreateIconFromResource isn't available) */
+#ifndef _WIN32_WCE
+            hicon =
+                CreateIconFromResource(icon_bmp, icon_len, TRUE, 0x00030000);
+#endif
+        }
+        SDL_RWclose(dst);
+        SDL_stack_free(icon_bmp);
+    }
+
+    /* Set the icon for the window */
+    SendMessage(hwnd, WM_SETICON, ICON_SMALL, (LPARAM) hicon);
+
+    /* Set the icon in the task manager (should we do this?) */
+    SendMessage(hwnd, WM_SETICON, ICON_BIG, (LPARAM) hicon);
+}
+
+void
+WIN_SetWindowPosition(_THIS, SDL_Window * window)
+{
+    SDL_VideoDisplay *display = window->display;
+    HWND hwnd = ((SDL_WindowData *) window->driverdata)->hwnd;
+    RECT rect;
+    SDL_Rect bounds;
+    DWORD style;
+    HWND top;
+    BOOL menu;
+    int x, y;
+    int w, h;
+
+    /* Figure out what the window area will be */
+    if (window->flags & SDL_WINDOW_FULLSCREEN) {
+        top = HWND_TOPMOST;
+    } else {
+        top = HWND_NOTOPMOST;
+    }
+    style = GetWindowLong(hwnd, GWL_STYLE);
+    rect.left = 0;
+    rect.top = 0;
+    rect.right = window->w;
+    rect.bottom = window->h;
+#ifdef _WIN32_WCE
+    menu = FALSE;
+#else
+    menu = (style & WS_CHILDWINDOW) ? FALSE : (GetMenu(hwnd) != NULL);
+#endif
+    AdjustWindowRectEx(&rect, style, menu, 0);
+    w = (rect.right - rect.left);
+    h = (rect.bottom - rect.top);
+
+    WIN_GetDisplayBounds(_this, display, &bounds);
+    if (window->flags & SDL_WINDOW_FULLSCREEN) {
+        /* The bounds when this window is visible is the fullscreen mode */
+        SDL_DisplayMode fullscreen_mode;
+        if (SDL_GetWindowDisplayMode(window, &fullscreen_mode) == 0) {
+            bounds.w = fullscreen_mode.w;
+            bounds.h = fullscreen_mode.h;
+        }
+    }
+    if ((window->flags & SDL_WINDOW_FULLSCREEN)
+        || window->x == SDL_WINDOWPOS_CENTERED) {
+        x = bounds.x + (bounds.w - w) / 2;
+    } else {
+        x = bounds.x + window->x + rect.left;
+    }
+    if ((window->flags & SDL_WINDOW_FULLSCREEN)
+        || window->y == SDL_WINDOWPOS_CENTERED) {
+        y = bounds.y + (bounds.h - h) / 2;
+    } else {
+        y = bounds.y + window->y + rect.top;
+    }
+
+    SetWindowPos(hwnd, top, x, y, 0, 0, (SWP_NOCOPYBITS | SWP_NOSIZE));
+}
+
+void
+WIN_SetWindowSize(_THIS, SDL_Window * window)
+{
+    HWND hwnd = ((SDL_WindowData *) window->driverdata)->hwnd;
+    RECT rect;
+    DWORD style;
+    HWND top;
+    BOOL menu;
+    int w, h;
+
+    /* Figure out what the window area will be */
+    if (window->flags & SDL_WINDOW_FULLSCREEN) {
+        top = HWND_TOPMOST;
+    } else {
+        top = HWND_NOTOPMOST;
+    }
+    style = GetWindowLong(hwnd, GWL_STYLE);
+    rect.left = 0;
+    rect.top = 0;
+    rect.right = window->w;
+    rect.bottom = window->h;
+#ifdef _WIN32_WCE
+    menu = FALSE;
+#else
+    menu = (style & WS_CHILDWINDOW) ? FALSE : (GetMenu(hwnd) != NULL);
+#endif
+    AdjustWindowRectEx(&rect, style, menu, 0);
+    w = (rect.right - rect.left);
+    h = (rect.bottom - rect.top);
+
+    SetWindowPos(hwnd, top, 0, 0, w, h, (SWP_NOCOPYBITS | SWP_NOMOVE));
+}
+
+void
+WIN_ShowWindow(_THIS, SDL_Window * window)
+{
+#ifdef _WIN32_WCE
+    WINCE_ShowWindow(_this, window, 1);
+#else
+    HWND hwnd = ((SDL_WindowData *) window->driverdata)->hwnd;
+    ShowWindow(hwnd, SW_SHOW);
+#endif
+}
+
+void
+WIN_HideWindow(_THIS, SDL_Window * window)
+{
+#ifdef _WIN32_WCE
+    WINCE_ShowWindow(_this, window, 0);
+#else
+    HWND hwnd = ((SDL_WindowData *) window->driverdata)->hwnd;
+    ShowWindow(hwnd, SW_HIDE);
+#endif
+}
+
+void
+WIN_RaiseWindow(_THIS, SDL_Window * window)
+{
+    HWND hwnd = ((SDL_WindowData *) window->driverdata)->hwnd;
+    HWND top;
+
+    if (window->flags & SDL_WINDOW_FULLSCREEN) {
+        top = HWND_TOPMOST;
+    } else {
+        top = HWND_NOTOPMOST;
+    }
+    SetWindowPos(hwnd, top, 0, 0, 0, 0, (SWP_NOMOVE | SWP_NOSIZE));
+}
+
+void
+WIN_MaximizeWindow(_THIS, SDL_Window * window)
+{
+    HWND hwnd = ((SDL_WindowData *) window->driverdata)->hwnd;
+    SDL_VideoData *videodata = (SDL_VideoData *) _this->driverdata;
+
+#ifdef _WIN32_WCE
+    if((window->flags & SDL_WINDOW_FULLSCREEN) && videodata->SHFullScreen)
+        videodata->SHFullScreen(hwnd, SHFS_HIDETASKBAR | SHFS_HIDESTARTICON | SHFS_HIDESIPBUTTON);
+#endif
+
+    ShowWindow(hwnd, SW_MAXIMIZE);
+}
+
+void
+WIN_MinimizeWindow(_THIS, SDL_Window * window)
+{
+    HWND hwnd = ((SDL_WindowData *) window->driverdata)->hwnd;
+    SDL_VideoData *videodata = (SDL_VideoData *) _this->driverdata;
+
+    ShowWindow(hwnd, SW_MINIMIZE);
+
+#ifdef _WIN32_WCE
+    if((window->flags & SDL_WINDOW_FULLSCREEN) && videodata->SHFullScreen)
+	videodata->SHFullScreen(hwnd, SHFS_SHOWTASKBAR | SHFS_SHOWSTARTICON | SHFS_SHOWSIPBUTTON);
+#endif
+}
+
+void
+WIN_RestoreWindow(_THIS, SDL_Window * window)
+{
+    HWND hwnd = ((SDL_WindowData *) window->driverdata)->hwnd;
+
+    ShowWindow(hwnd, SW_RESTORE);
+}
+
+void
+WIN_SetWindowGrab(_THIS, SDL_Window * window)
+{
+    HWND hwnd = ((SDL_WindowData *) window->driverdata)->hwnd;
+
+    if ((window->flags & (SDL_WINDOW_INPUT_GRABBED | SDL_WINDOW_FULLSCREEN))
+        && (window->flags & SDL_WINDOW_INPUT_FOCUS)) {
+        RECT rect;
+        GetClientRect(hwnd, &rect);
+        ClientToScreen(hwnd, (LPPOINT) & rect);
+        ClientToScreen(hwnd, (LPPOINT) & rect + 1);
+        ClipCursor(&rect);
+    } else {
+        ClipCursor(NULL);
+    }
+}
+
+void
+WIN_DestroyWindow(_THIS, SDL_Window * window)
+{
+    SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
+
+    if (data) {
+#ifdef _WIN32_WCE
+	WINCE_ShowWindow(_this, window, 0);
+#endif
+        ReleaseDC(data->hwnd, data->hdc);
+        if (data->created) {
+            DestroyWindow(data->hwnd);
+        }
+        SDL_free(data);
+    }
+}
+
+SDL_bool
+WIN_GetWindowWMInfo(_THIS, SDL_Window * window, SDL_SysWMinfo * info)
+{
+    HWND hwnd = ((SDL_WindowData *) window->driverdata)->hwnd;
+    if (info->version.major <= SDL_MAJOR_VERSION) {
+        info->subsystem = SDL_SYSWM_WINDOWS;
+        info->info.win.window = hwnd;
+        return SDL_TRUE;
+    } else {
+        SDL_SetError("Application not compiled with SDL %d.%d\n",
+                     SDL_MAJOR_VERSION, SDL_MINOR_VERSION);
+        return SDL_FALSE;
+    }
+}
+
+
+/*
+ * Creates a HelperWindow used for DirectInput events.
+ */
+int
+SDL_HelperWindowCreate(void)
+{
+    HINSTANCE hInstance = GetModuleHandle(NULL);
+    WNDCLASS wce;
+    HWND hWndParent = NULL;
+
+    /* Make sure window isn't created twice. */
+    if (SDL_HelperWindow != NULL) {
+        return 0;
+    }
+
+    /* Create the class. */
+    SDL_zero(wce);
+    wce.lpfnWndProc = DefWindowProc;
+    wce.lpszClassName = (LPCWSTR) SDL_HelperWindowClassName;
+    wce.hInstance = hInstance;
+
+    /* Register the class. */
+    SDL_HelperWindowClass = RegisterClass(&wce);
+    if (SDL_HelperWindowClass == 0) {
+        WIN_SetError("Unable to create Helper Window Class");
+        return -1;
+    }
+
+#ifndef _WIN32_WCE
+    /* WinCE doesn't have HWND_MESSAGE */
+    hWndParent = HWND_MESSAGE;
+#endif
+
+    /* Create the window. */
+    SDL_HelperWindow = CreateWindowEx(0, SDL_HelperWindowClassName,
+                                      SDL_HelperWindowName,
+                                      WS_OVERLAPPED, CW_USEDEFAULT,
+                                      CW_USEDEFAULT, CW_USEDEFAULT,
+                                      CW_USEDEFAULT, hWndParent, NULL,
+                                      hInstance, NULL);
+    if (SDL_HelperWindow == NULL) {
+        UnregisterClass(SDL_HelperWindowClassName, hInstance);
+        WIN_SetError("Unable to create Helper Window");
+        return -1;
+    }
+
+    return 0;
+}
+
+
+/*
+ * Destroys the HelperWindow previously created with SDL_HelperWindowCreate.
+ */
+void
+SDL_HelperWindowDestroy(void)
+{
+    HINSTANCE hInstance = GetModuleHandle(NULL);
+
+    /* Destroy the window. */
+    if (SDL_HelperWindow != NULL) {
+        if (DestroyWindow(SDL_HelperWindow) == 0) {
+            WIN_SetError("Unable to destroy Helper Window");
+            return;
+        }
+        SDL_HelperWindow = NULL;
+    }
+
+    /* Unregister the class. */
+    if (SDL_HelperWindowClass != 0) {
+        if ((UnregisterClass(SDL_HelperWindowClassName, hInstance)) == 0) {
+            WIN_SetError("Unable to destroy Helper Window Class");
+            return;
+        }
+        SDL_HelperWindowClass = 0;
+    }
+}
+
+/* vi: set ts=4 sw=4 expandtab: */