Mercurial > sdl-ios-xcode
diff include/SDL_video.h @ 5143:e743b9c3f6d6
Making the API simpler, the blend modes are "none, blend, add" and are supported by all renderers.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 31 Jan 2011 23:23:57 -0800 |
parents | da10636e5eca |
children | 31e7f523ab3d |
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--- a/include/SDL_video.h Mon Jan 31 22:53:45 2011 -0800 +++ b/include/SDL_video.h Mon Jan 31 23:23:57 2011 -0800 @@ -187,7 +187,6 @@ const char *name; /**< The name of the renderer */ Uint32 flags; /**< Supported ::SDL_RendererFlags */ Uint32 mod_modes; /**< A mask of supported channel modulation */ - Uint32 blend_modes; /**< A mask of supported blend modes */ Uint32 num_texture_formats; /**< The number of available texture formats */ Uint32 texture_formats[50]; /**< The available texture formats */ int max_texture_width; /**< The maximimum texture width */