Mercurial > sdl-ios-xcode
diff src/video/quartz/SDL_QuartzWM.m @ 1658:e49147870aac SDL-1.3
glSDL support
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 01 May 2006 06:58:33 +0000 |
parents | ef4a796e7f24 |
children | 14717b52abc0 |
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--- a/src/video/quartz/SDL_QuartzWM.m Fri Apr 28 16:55:41 2006 +0000 +++ b/src/video/quartz/SDL_QuartzWM.m Mon May 01 06:58:33 2006 +0000 @@ -147,7 +147,7 @@ *p = [ window_view convertPoint:*p toView: nil ]; /* We need a workaround in OpenGL mode */ - if ( SDL_VideoSurface->flags & SDL_OPENGL ) { + if ( SDL_VideoSurface->flags & SDL_INTERNALOPENGL ) { p->y = [window_view frame].size.height - p->y; } } @@ -165,7 +165,7 @@ *p = [ window_view convertPoint:*p fromView: nil ]; /* We need a workaround in OpenGL mode */ - if ( SDL_VideoSurface != NULL && (SDL_VideoSurface->flags & SDL_OPENGL) ) { + if ( SDL_VideoSurface != NULL && (SDL_VideoSurface->flags & SDL_INTERNALOPENGL) ) { p->y = [window_view frame].size.height - p->y; } }