Mercurial > sdl-ios-xcode
diff include/SDL_video.h @ 1658:e49147870aac SDL-1.3
glSDL support
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 01 May 2006 06:58:33 +0000 |
parents | 96c2f89cc7e1 |
children | 8b9d79e7eacf |
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--- a/include/SDL_video.h Fri Apr 28 16:55:41 2006 +0000 +++ b/include/SDL_video.h Mon May 01 06:58:33 2006 +0000 @@ -124,7 +124,7 @@ #define SDL_DOUBLEBUF 0x40000000 /* Set up double-buffered video mode */ #define SDL_FULLSCREEN 0x80000000 /* Surface is a full screen display */ #define SDL_OPENGL 0x00000002 /* Create an OpenGL rendering context */ -#define SDL_OPENGLBLIT_OBSOLETE 0x0000000A /* Obsolete, do not use! */ +#define SDL_INTERNALOPENGL 0x00000008 /* SDL uses OpenGL internally for this window */ #define SDL_RESIZABLE 0x00000010 /* This video mode may be resized */ #define SDL_NOFRAME 0x00000020 /* No window caption or edge frame */ /* Used internally (read-only) */