Mercurial > sdl-ios-xcode
diff src/video/SDL_blendrect.c @ 2898:e40448bc7727
Share code between fill and line drawing
Added general RGB surface format fallbacks to drawing code
Fixed issues with destination surface alpha channel
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 21 Dec 2008 08:28:25 +0000 |
parents | 1ef2f1e75ff7 |
children | a0c837a16e4c |
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--- a/src/video/SDL_blendrect.c Sun Dec 21 08:24:32 2008 +0000 +++ b/src/video/SDL_blendrect.c Sun Dec 21 08:28:25 2008 +0000 @@ -22,83 +22,161 @@ #include "SDL_config.h" #include "SDL_video.h" -#include "SDL_blit.h" +#include "SDL_draw.h" -#define MUL(_a, _b) (((Uint16)(_a)*(Uint16)(_b))/255) -#define SHIFTAND(_v, _s, _a) (((_v)>>(_s)) & (_a)) +static int +SDL_BlendRect_RGB555(SDL_Surface * dst, SDL_Rect * dstrect, int blendMode, + Uint8 r, Uint8 g, Uint8 b, Uint8 a) +{ + unsigned inva = 0xff - a; -#define SETPIXEL_MASK(p, type, bpp, rshift, gshift, bshift, rmask, gmask, bmask) \ -do { \ - if (a) { \ - p = (r<<rshift) | (g<<gshift) | (b<<bshift); \ - } \ -} while (0) + switch (blendMode) { + case SDL_BLENDMODE_BLEND: + BLENDRECT(Uint16, DRAW_SETPIXEL_BLEND_RGB555); + break; + case SDL_BLENDMODE_ADD: + BLENDRECT(Uint16, DRAW_SETPIXEL_ADD_RGB555); + break; + case SDL_BLENDMODE_MOD: + BLENDRECT(Uint16, DRAW_SETPIXEL_MOD_RGB555); + break; + default: + BLENDRECT(Uint16, DRAW_SETPIXEL_RGB555); + break; + } + return 0; +} + +static int +SDL_BlendRect_RGB565(SDL_Surface * dst, SDL_Rect * dstrect, int blendMode, + Uint8 r, Uint8 g, Uint8 b, Uint8 a) +{ + unsigned inva = 0xff - a; -#define SETPIXEL_BLEND(p, type, bpp, rshift, gshift, bshift, rmask, gmask, bmask) \ -do { \ - Uint8 sr = MUL(inva, SHIFTAND(p, rshift, rmask)) + (Uint16) r; \ - Uint8 sg = MUL(inva, SHIFTAND(p, gshift, gmask)) + (Uint16) g; \ - Uint8 sb = MUL(inva, SHIFTAND(p, bshift, bmask)) + (Uint16) b; \ - p = (sr<<rshift) | (sg<<gshift) | (sb<<bshift); \ -} while (0) + switch (blendMode) { + case SDL_BLENDMODE_BLEND: + BLENDRECT(Uint16, DRAW_SETPIXEL_BLEND_RGB565); + break; + case SDL_BLENDMODE_ADD: + BLENDRECT(Uint16, DRAW_SETPIXEL_ADD_RGB565); + break; + case SDL_BLENDMODE_MOD: + BLENDRECT(Uint16, DRAW_SETPIXEL_MOD_RGB565); + break; + default: + BLENDRECT(Uint16, DRAW_SETPIXEL_RGB565); + break; + } + return 0; +} -#define SETPIXEL_ADD(p, type, bpp, rshift, gshift, bshift, rmask, gmask, bmask) \ -do { \ - Uint16 sr = SHIFTAND(p, rshift, rmask) + (Uint16) r; \ - Uint16 sg = SHIFTAND(p, gshift, gmask) + (Uint16) g; \ - Uint16 sb = SHIFTAND(p, bshift, bmask) + (Uint16) b; \ - if (sr>rmask) sr = rmask; \ - if (sg>gmask) sg = gmask; \ - if (sb>bmask) sb = bmask; \ - p = (sr<<rshift) | (sg<<gshift) | (sb<<bshift); \ -} while (0) +static int +SDL_BlendRect_RGB888(SDL_Surface * dst, SDL_Rect * dstrect, int blendMode, + Uint8 r, Uint8 g, Uint8 b, Uint8 a) +{ + unsigned inva = 0xff - a; + + switch (blendMode) { + case SDL_BLENDMODE_BLEND: + BLENDRECT(Uint32, DRAW_SETPIXEL_BLEND_RGB888); + break; + case SDL_BLENDMODE_ADD: + BLENDRECT(Uint32, DRAW_SETPIXEL_ADD_RGB888); + break; + case SDL_BLENDMODE_MOD: + BLENDRECT(Uint32, DRAW_SETPIXEL_MOD_RGB888); + break; + default: + BLENDRECT(Uint32, DRAW_SETPIXEL_RGB888); + break; + } + return 0; +} -#define SETPIXEL_MOD(p, type, bpp, rshift, gshift, bshift, rmask, gmask, bmask) \ -do { \ - Uint8 sr = MUL(SHIFTAND(p, rshift, rmask), r); \ - Uint8 sg = MUL(SHIFTAND(p, gshift, gmask), g); \ - Uint8 sb = MUL(SHIFTAND(p, bshift, bmask), b); \ - p = (sr<<rshift) | (sg<<gshift) | (sb<<bshift); \ -} while (0) - - -#define SETPIXEL15_MASK(p) SETPIXEL_MASK(p, Uint16, 2, 10, 5, 0, 0x1f, 0x1f, 0x1f); -#define SETPIXEL15_BLEND(p) SETPIXEL_BLEND(p, Uint16, 2, 10, 5, 0, 0x1f, 0x1f, 0x1f); -#define SETPIXEL15_ADD(p) SETPIXEL_ADD(p, Uint16, 2, 10, 5, 0, 0x1f, 0x1f, 0x1f); -#define SETPIXEL15_MOD(p) SETPIXEL_MOD(p, Uint16, 2, 10, 5, 0, 0x1f, 0x1f, 0x1f); - -#define SETPIXEL16_MASK(p) SETPIXEL_MASK(p, Uint16, 2, 11, 5, 0, 0x1f, 0x3f, 0x1f); -#define SETPIXEL16_BLEND(p) SETPIXEL_BLEND(p, Uint16, 2, 11, 5, 0, 0x1f, 0x3f, 0x1f); -#define SETPIXEL16_ADD(p) SETPIXEL_ADD(p, Uint16, 2, 11, 5, 0, 0x1f, 0x3f, 0x1f); -#define SETPIXEL16_MOD(p) SETPIXEL_MOD(p, Uint16, 2, 11, 5, 0, 0x1f, 0x3f, 0x1f); +static int +SDL_BlendRect_RGB(SDL_Surface * dst, SDL_Rect * dstrect, int blendMode, + Uint8 r, Uint8 g, Uint8 b, Uint8 a) +{ + SDL_PixelFormat *fmt = dst->format; + unsigned inva = 0xff - a; -#define SETPIXEL32_MASK(p) SETPIXEL_MASK(p, Uint32, 4, 16, 8, 0, 0xff, 0xff, 0xff); -#define SETPIXEL32_BLEND(p) SETPIXEL_BLEND(p, Uint32, 4, 16, 8, 0, 0xff, 0xff, 0xff); -#define SETPIXEL32_ADD(p) SETPIXEL_ADD(p, Uint32, 4, 16, 8, 0, 0xff, 0xff, 0xff); -#define SETPIXEL32_MOD(p) SETPIXEL_MOD(p, Uint32, 4, 16, 8, 0, 0xff, 0xff, 0xff); + switch (fmt->BytesPerPixel) { + case 2: + switch (blendMode) { + case SDL_BLENDMODE_BLEND: + BLENDRECT(Uint16, DRAW_SETPIXEL_BLEND_RGB); + break; + case SDL_BLENDMODE_ADD: + BLENDRECT(Uint16, DRAW_SETPIXEL_ADD_RGB); + break; + case SDL_BLENDMODE_MOD: + BLENDRECT(Uint16, DRAW_SETPIXEL_MOD_RGB); + break; + default: + BLENDRECT(Uint16, DRAW_SETPIXEL_RGB); + break; + } + return 0; + case 4: + switch (blendMode) { + case SDL_BLENDMODE_BLEND: + BLENDRECT(Uint32, DRAW_SETPIXEL_BLEND_RGB); + break; + case SDL_BLENDMODE_ADD: + BLENDRECT(Uint32, DRAW_SETPIXEL_ADD_RGB); + break; + case SDL_BLENDMODE_MOD: + BLENDRECT(Uint32, DRAW_SETPIXEL_MOD_RGB); + break; + default: + BLENDRECT(Uint32, DRAW_SETPIXEL_RGB); + break; + } + return 0; + default: + SDL_Unsupported(); + return -1; + } +} -#define BLENDRECT(type, op) \ -do { \ - int y = dstrect->y; \ - int h = dstrect->h; \ - while (h--) { \ - type *pixel = (type *)(dst->pixels + y * dst->pitch + dstrect->x * dst->format->BytesPerPixel); \ - int w = dstrect->w; \ - while (w--) { \ - op(*pixel); \ - pixel++; \ - } \ - y++; \ - } \ -} while (0) +static int +SDL_BlendRect_RGBA(SDL_Surface * dst, SDL_Rect * dstrect, int blendMode, + Uint8 r, Uint8 g, Uint8 b, Uint8 a) +{ + SDL_PixelFormat *fmt = dst->format; + unsigned inva = 0xff - a; + + switch (fmt->BytesPerPixel) { + case 4: + switch (blendMode) { + case SDL_BLENDMODE_BLEND: + BLENDRECT(Uint32, DRAW_SETPIXEL_BLEND_RGBA); + break; + case SDL_BLENDMODE_ADD: + BLENDRECT(Uint32, DRAW_SETPIXEL_ADD_RGBA); + break; + case SDL_BLENDMODE_MOD: + BLENDRECT(Uint32, DRAW_SETPIXEL_MOD_RGBA); + break; + default: + BLENDRECT(Uint32, DRAW_SETPIXEL_RGBA); + break; + } + return 0; + default: + SDL_Unsupported(); + return -1; + } +} int SDL_BlendRect(SDL_Surface * dst, SDL_Rect * dstrect, int blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) { - Uint16 inva = 0xff - a; + SDL_PixelFormat *fmt = dst->format; + /* This function doesn't work on surfaces < 8 bpp */ - if (dst->format->BitsPerPixel < 8) { + if (fmt->BitsPerPixel < 8) { SDL_SetError("SDL_BlendRect(): Unsupported surface format"); return (-1); } @@ -115,70 +193,42 @@ if ((blendMode == SDL_BLENDMODE_BLEND) || (blendMode == SDL_BLENDMODE_ADD)) { - r = MUL(r, a); - g = MUL(g, a); - b = MUL(b, a); + r = DRAW_MUL(r, a); + g = DRAW_MUL(g, a); + b = DRAW_MUL(b, a); } - switch (dst->format->BitsPerPixel) { + + switch (fmt->BitsPerPixel) { case 15: - switch (blendMode) { - case SDL_BLENDMODE_MASK: - BLENDRECT(Uint16, SETPIXEL15_MASK); - break; - case SDL_BLENDMODE_BLEND: - BLENDRECT(Uint16, SETPIXEL15_BLEND); - break; - case SDL_BLENDMODE_ADD: - BLENDRECT(Uint16, SETPIXEL15_ADD); - break; - case SDL_BLENDMODE_MOD: - BLENDRECT(Uint16, SETPIXEL15_MOD); - break; + switch (fmt->Rmask) { + case 0x7C00: + return SDL_BlendRect_RGB555(dst, dstrect, blendMode, r, g, b, a); } break; case 16: - switch (blendMode) { - case SDL_BLENDMODE_MASK: - BLENDRECT(Uint16, SETPIXEL16_MASK); - break; - case SDL_BLENDMODE_BLEND: - BLENDRECT(Uint16, SETPIXEL16_BLEND); - break; - case SDL_BLENDMODE_ADD: - BLENDRECT(Uint16, SETPIXEL16_ADD); - break; - case SDL_BLENDMODE_MOD: - BLENDRECT(Uint16, SETPIXEL16_MOD); - break; + switch (fmt->Rmask) { + case 0xF800: + return SDL_BlendRect_RGB565(dst, dstrect, blendMode, r, g, b, a); } break; - case 24: case 32: - if (dst->format->BytesPerPixel != 4) { - SDL_Unsupported(); - return -1; - } - switch (blendMode) { - case SDL_BLENDMODE_MASK: - BLENDRECT(Uint32, SETPIXEL32_MASK); - break; - case SDL_BLENDMODE_BLEND: - BLENDRECT(Uint32, SETPIXEL32_BLEND); - break; - case SDL_BLENDMODE_ADD: - BLENDRECT(Uint32, SETPIXEL32_ADD); - break; - case SDL_BLENDMODE_MOD: - BLENDRECT(Uint32, SETPIXEL32_MOD); + switch (fmt->Rmask) { + case 0x00FF0000: + if (!fmt->Amask) { + return SDL_BlendRect_RGB888(dst, dstrect, blendMode, r, g, b, + a); + } break; } + default: break; - default: - SDL_Unsupported(); - return -1; } - return 0; - return -1; + + if (!fmt->Amask) { + return SDL_BlendRect_RGB(dst, dstrect, blendMode, r, g, b, a); + } else { + return SDL_BlendRect_RGBA(dst, dstrect, blendMode, r, g, b, a); + } } /* vi: set ts=4 sw=4 expandtab: */