diff src/joystick/nds/SDL_sysjoystick.c @ 2750:e3affc66d963

Fixes to the NDS sprite2 test. Illustrates partially working texture-as-sprite functionality.
author Darren Alton <dalton@stevens.edu>
date Sat, 06 Sep 2008 04:31:34 +0000
parents 1c5f440a60fe
children 99210400e8b9
line wrap: on
line diff
--- a/src/joystick/nds/SDL_sysjoystick.c	Sat Sep 06 00:10:16 2008 +0000
+++ b/src/joystick/nds/SDL_sysjoystick.c	Sat Sep 06 04:31:34 2008 +0000
@@ -44,7 +44,8 @@
 int
 SDL_SYS_JoystickInit(void)
 {
-    SDL_numjoysticks = 1;
    return (1);
+    SDL_numjoysticks = 1;
+    
return (1);
 }
 
 /* Function to get the device-dependent name of a joystick */
@@ -78,14 +79,14 @@
  * but instead should call SDL_PrivateJoystick*() to deliver events
  * and update joystick device state.
  */
-void
+    void
 SDL_SYS_JoystickUpdate(SDL_Joystick * joystick)
 {
     u32 keysd, keysu;
     int magnitude = 16384;
     
-    /*scanKeys(); - this is done in PumpEvents, because touch uses it too */
-    keysd = keysDown();
+        /*scanKeys(); - this is done in PumpEvents, because touch uses it too */ 
+        keysd = keysDown();
     keysu = keysUp();
 
     if ((keysd & KEY_UP)) {
@@ -100,58 +101,58 @@
     if ((keysd & KEY_RIGHT)) {
         SDL_PrivateJoystickAxis(joystick, 0, magnitude);
     }
-
    if ((keysu & (KEY_UP | KEY_DOWN))) {
+    
if ((keysu & (KEY_UP | KEY_DOWN))) {
         SDL_PrivateJoystickAxis(joystick, 1, 0);
     }
-
    if ((keysu & (KEY_LEFT | KEY_RIGHT))) {
+    
if ((keysu & (KEY_LEFT | KEY_RIGHT))) {
         SDL_PrivateJoystickAxis(joystick, 0, 0);
     }
-    
    if ((keysd & KEY_A)) {
+    
if ((keysd & KEY_A)) {
         SDL_PrivateJoystickButton(joystick, 0, SDL_PRESSED);
     }
-    
    if ((keysd & KEY_B)) {
+    
if ((keysd & KEY_B)) {
         SDL_PrivateJoystickButton(joystick, 1, SDL_PRESSED);
     }
-    
    if ((keysd & KEY_X)) {
+    
if ((keysd & KEY_X)) {
         SDL_PrivateJoystickButton(joystick, 2, SDL_PRESSED);
     }
-    
    if ((keysd & KEY_Y)) {
+    
if ((keysd & KEY_Y)) {
         SDL_PrivateJoystickButton(joystick, 3, SDL_PRESSED);
     }
-    
    if ((keysd & KEY_L)) {
+    
if ((keysd & KEY_L)) {
         SDL_PrivateJoystickButton(joystick, 4, SDL_PRESSED);
     }
-    
    if ((keysd & KEY_R)) {
+    
if ((keysd & KEY_R)) {
         SDL_PrivateJoystickButton(joystick, 5, SDL_PRESSED);
     }
-    
    if ((keysd & KEY_SELECT)) {
+    
if ((keysd & KEY_SELECT)) {
         SDL_PrivateJoystickButton(joystick, 6, SDL_PRESSED);
     }
-    
    if ((keysd & KEY_START)) {
+    
if ((keysd & KEY_START)) {
         SDL_PrivateJoystickButton(joystick, 7, SDL_PRESSED);
     }
-    
    if ((keysu & KEY_A)) {
+    
if ((keysu & KEY_A)) {
         SDL_PrivateJoystickButton(joystick, 0, SDL_RELEASED);
     }
-    
    if ((keysu & KEY_B)) {
+    
if ((keysu & KEY_B)) {
         SDL_PrivateJoystickButton(joystick, 1, SDL_RELEASED);
     }
-    
    if ((keysu & KEY_X)) {
+    
if ((keysu & KEY_X)) {
         SDL_PrivateJoystickButton(joystick, 2, SDL_RELEASED);
     }
-    
    if ((keysu & KEY_Y)) {
+    
if ((keysu & KEY_Y)) {
         SDL_PrivateJoystickButton(joystick, 3, SDL_RELEASED);
     }
-    
    if ((keysu & KEY_L)) {
+    
if ((keysu & KEY_L)) {
         SDL_PrivateJoystickButton(joystick, 4, SDL_RELEASED);
     }
-    
    if ((keysu & KEY_R)) {
+    
if ((keysu & KEY_R)) {
         SDL_PrivateJoystickButton(joystick, 5, SDL_RELEASED);
     }
-    
    if ((keysu & KEY_SELECT)) {
+    
if ((keysu & KEY_SELECT)) {
         SDL_PrivateJoystickButton(joystick, 6, SDL_RELEASED);
     }
-    
    if ((keysu & KEY_START)) {
+    
if ((keysu & KEY_START)) {
         SDL_PrivateJoystickButton(joystick, 7, SDL_RELEASED);
     }
 
}
@@ -169,4 +170,3 @@
 }
 
 #endif /* SDL_JOYSTICK_NDS */
-