Mercurial > sdl-ios-xcode
diff src/video/photon/SDL_photon_render.h @ 3375:dd105b317335
Continue working on 2D support for Photon/QNX.
author | Mike Gorchak <lestat@i.com.ua> |
---|---|
date | Sat, 10 Oct 2009 20:15:20 +0000 |
parents | 7f684f249ec9 |
children | 90935231e9b6 |
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--- a/src/video/photon/SDL_photon_render.h Sat Oct 10 18:37:35 2009 +0000 +++ b/src/video/photon/SDL_photon_render.h Sat Oct 10 20:15:20 2009 +0000 @@ -30,16 +30,27 @@ #include "../SDL_sysvideo.h" #include <Ph.h> +#include <photon/PhRender.h> #define SDL_PHOTON_MAX_SURFACES 3 +#define SDL_PHOTON_SURFTYPE_UNKNOWN 0x00000000 +#define SDL_PHOTON_SURFTYPE_OFFSCREEN 0x00000001 +#define SDL_PHOTON_SURFTYPE_PHIMAGE 0x00000002 + typedef struct SDL_RenderData { - SDL_Window *window; /* SDL window type */ - SDL_bool enable_vsync; /* VSYNC flip synchronization enable */ - uint32_t surface_visible_idx; /* Index of visible surface */ - uint32_t surface_render_idx; /* Index of render surface */ - uint32_t surfaces_count; /* Amount of allocated surfaces */ + SDL_bool enable_vsync; /* VSYNC flip synchronization enable */ + uint32_t surface_visible_idx; /* Index of visible surface */ + uint32_t surface_render_idx; /* Index of render surface */ + uint32_t surfaces_count; /* Amount of allocated surfaces */ + uint32_t surfaces_type; /* Type of allocated surfaces */ + uint32_t window_width; /* Last active window width */ + uint32_t window_height; /* Last active window height */ + PhGC_t* gc; /* Graphics context */ + PdOffscreenContext_t* osurfaces[SDL_PHOTON_MAX_SURFACES]; + PhImage_t* psurfaces[SDL_PHOTON_MAX_SURFACES]; + PmMemoryContext_t* pcontexts[SDL_PHOTON_MAX_SURFACES]; } SDL_RenderData; typedef struct SDL_TextureData @@ -48,6 +59,9 @@ extern void photon_addrenderdriver(_THIS); +/* Helper function, which redraws the backbuffer */ +int _photon_update_rectangles(SDL_Renderer* renderer, PhRect_t* rect); + #endif /* __SDL_PHOTON_RENDER_H__ */ /* vi: set ts=4 sw=4 expandtab: */