Mercurial > sdl-ios-xcode
diff docs/html/sdlkillthread.html @ 4226:dbdf8b108e31 SDL-1.2
Fixed bug #638
Philipp Nordhus 2008-11-05 13:56:33 PST
The Linux version of SDL_SYS_JoystickQuit() tries to free an invalid pointer
when the number of joysticks was reduced since the last call.
Reproduce: Connect two joysticks, call SDL_Init() and SDL_Quit(), then
disconnect one joystick and call the functions again.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 21 Sep 2009 11:34:50 +0000 |
parents | 355632dca928 |
children |