diff src/video/qtopia/SDL_lowvideo.h @ 371:db0cc6034336

Added David Hedbor's Qtopia patches
author Sam Lantinga <slouken@libsdl.org>
date Sun, 19 May 2002 20:06:01 +0000
parents
children b8d311d90021
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/video/qtopia/SDL_lowvideo.h	Sun May 19 20:06:01 2002 +0000
@@ -0,0 +1,69 @@
+/*
+    SDL - Simple DirectMedia Layer
+    Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002  Sam Lantinga
+
+    This library is free software; you can redistribute it and/or
+    modify it under the terms of the GNU Library General Public
+    License as published by the Free Software Foundation; either
+    version 2 of the License, or (at your option) any later version.
+
+    This library is distributed in the hope that it will be useful,
+    but WITHOUT ANY WARRANTY; without even the implied warranty of
+    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+    Library General Public License for more details.
+
+    You should have received a copy of the GNU Library General Public
+    License along with this library; if not, write to the Free
+    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
+
+    Sam Lantinga
+    slouken@libsdl.org
+*/
+
+#ifdef SAVE_RCSID
+static char rcsid =
+ "@(#) $Id$";
+#endif
+
+#ifndef _SDL_lowvideo_h
+#define _SDL_lowvideo_h
+
+#include "SDL_mouse.h"
+#include "SDL_sysvideo.h"
+
+/* Hidden "this" pointer for the video functions */
+#define _THIS	SDL_VideoDevice *_this
+
+/* Private display data */
+struct SDL_PrivateVideoData {
+  /* The main window */
+  SDL_QWin *SDL_Win;
+
+  /* The fullscreen mode list */
+#define NUM_MODELISTS	4		/* 8, 16, 24, and 32 bits-per-pixel */
+  int SDL_nummodes[NUM_MODELISTS];
+  SDL_Rect **SDL_modelist[NUM_MODELISTS];
+
+  /* A completely clear cursor */
+  WMcursor *BlankCursor;
+
+  /* Mouse state variables */
+  Uint32 last_buttons;
+  QPoint last_point;
+
+  /* Keyboard state variables */
+  int key_flip;
+  //struct key_info keyinfo[2];
+};
+/* Old variable names */
+#define SDL_Win		(_this->hidden->SDL_Win)
+#define saved_mode	(_this->hidden->saved_mode)
+#define SDL_nummodes	(_this->hidden->SDL_nummodes)
+#define SDL_modelist	(_this->hidden->SDL_modelist)
+#define SDL_BlankCursor	(_this->hidden->BlankCursor)
+#define last_buttons	(_this->hidden->last_buttons)
+#define last_point	(_this->hidden->last_point)
+#define key_flip	(_this->hidden->key_flip)
+#define keyinfo		(_this->hidden->keyinfo)
+
+#endif /* _SDL_lowvideo_h */