Mercurial > sdl-ios-xcode
diff src/video/qtopia/SDL_QWin.h @ 371:db0cc6034336
Added David Hedbor's Qtopia patches
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 19 May 2002 20:06:01 +0000 |
parents | |
children | 11c8a7684f74 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/src/video/qtopia/SDL_QWin.h Sun May 19 20:06:01 2002 +0000 @@ -0,0 +1,128 @@ +/* + SDL - Simple DirectMedia Layer + Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Library General Public + License as published by the Free Software Foundation; either + version 2 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Library General Public License for more details. + + You should have received a copy of the GNU Library General Public + License along with this library; if not, write to the Free + Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + + Sam Lantinga + slouken@libsdl.org +*/ + +#ifdef SAVE_RCSID +static char rcsid = + "@(#) $Id$"; +#endif + +#ifndef _SDL_QWin_h +#define _SDL_QWin_h +#include <stdio.h> + +#include <qimage.h> +#include <qpixmap.h> +#include <qwidget.h> +#include <qpainter.h> +#include <qdirectpainter_qws.h> + +#include "SDL_events.h" +//#include "SDL_BView.h" + +extern "C" { +#include "SDL_events_c.h" +}; + +class SDL_QWin : public QWidget +{ + void QueueKey(QKeyEvent *e, int pressed); + public: + SDL_QWin(const QSize& size); + virtual ~SDL_QWin(); + virtual bool shown(void) { + return isVisible(); + } + /* If called, the next resize event will not be forwarded to SDL. */ + virtual void inhibitResize(void) { + my_inhibit_resize = true; + } + void setImage(QImage *image); + void setOffset(int x, int y) { + my_offset = QPoint(x, y); + } + void GetXYOffset(int &x, int &y) { + x = my_offset.x(); + y = my_offset.y(); + } + bool beginDraw(void) { + return true; + } + void endDraw(void) { + } + QImage *image(void) { + return my_image; + } + + void setWFlags(WFlags flags) { + QWidget::setWFlags(flags); + my_flags = flags; + } + const QPoint& mousePos() const { return my_mouse_pos; } + void setMousePos(const QPoint& newpos) { my_mouse_pos = newpos; } + void setFullscreen(bool); + + void lockScreen() { + if(!my_painter) { + my_painter = new QDirectPainter(this); + } + my_locked++; // Increate lock refcount + } + void unlockScreen() { + if(my_locked > 0) { + my_locked--; // decrease lock refcount; + } + if(!my_locked && my_painter) { + my_painter->end(); + delete my_painter; + my_painter = 0; + } + } + void repaintRect(const QRect& rect); + protected: + /* Handle resizing of the window */ + virtual void resizeEvent(QResizeEvent *e); + void focusInEvent(QFocusEvent *); + void focusOutEvent(QFocusEvent *); + void closeEvent(QCloseEvent *e); + void mouseMoveEvent(QMouseEvent *e); + void mousePressEvent(QMouseEvent *e); + void mouseReleaseEvent(QMouseEvent *e); + void paintEvent(QPaintEvent *ev); + void keyPressEvent(QKeyEvent *e) { + QueueKey(e, 1); + } + void keyReleaseEvent(QKeyEvent *e) { + QueueKey(e, 0); + } + private: + void enableFullscreen(); + QDirectPainter *my_painter; + QImage *my_image; + bool my_inhibit_resize; + QPoint my_offset; + QPoint my_mouse_pos; + WFlags my_flags; + WFlags my_has_fullscreen; + unsigned int my_locked; +}; + +#endif /* _SDL_QWin_h */