Mercurial > sdl-ios-xcode
diff src/video/qtopia/SDL_QPEApp.cc @ 371:db0cc6034336
Added David Hedbor's Qtopia patches
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 19 May 2002 20:06:01 +0000 |
parents | |
children | b8d311d90021 |
line wrap: on
line diff
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/src/video/qtopia/SDL_QPEApp.cc Sun May 19 20:06:01 2002 +0000 @@ -0,0 +1,62 @@ +/* + SDL - Simple DirectMedia Layer + Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Library General Public + License as published by the Free Software Foundation; either + version 2 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Library General Public License for more details. + + You should have received a copy of the GNU Library General Public + License along with this library; if not, write to the Free + Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + + Sam Lantinga + slouken@libsdl.org +*/ + +#include <qpe/qpeapplication.h> +#include <qapplication.h> +#include <qevent.h> + +#include "SDL_thread.h" +#include "SDL_timer.h" +#include "SDL_error.h" + +/* Flag to tell whether or not the Be application is active or not */ +int SDL_QPEAppActive = 0; +static QPEApplication *app; + +int SDL_InitQPEApp() { + if(SDL_QPEAppActive <= 0) { + if(!qApp) { + int argc = 1; + char *argv[] = { { "SDLApp" } }; + app = new QPEApplication(argc, argv); + QWidget dummy; + app->showMainWidget(&dummy); + } else { + app = (QPEApplication*)qApp; + } + SDL_QPEAppActive++; + } + return 0; +} + +/* Quit the QPE Application, if there's nothing left to do */ +void SDL_QuitQPEApp(void) +{ + /* Decrement the application reference count */ + SDL_QPEAppActive--; + /* If the reference count reached zero, clean up the app */ + if ( SDL_QPEAppActive == 0 && app) { + delete app; + app = 0; + qApp = 0; + } +}