Mercurial > sdl-ios-xcode
diff src/video/dc/SDL_dcevents.c @ 509:dad72daf44b3
Added initial support for Dreamcast (thanks HERO!)
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 05 Oct 2002 16:50:56 +0000 |
parents | |
children | b8d311d90021 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/src/video/dc/SDL_dcevents.c Sat Oct 05 16:50:56 2002 +0000 @@ -0,0 +1,164 @@ +/* + SDL - Simple DirectMedia Layer + Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Library General Public + License as published by the Free Software Foundation; either + version 2 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Library General Public License for more details. + + You should have received a copy of the GNU Library General Public + License along with this library; if not, write to the Free + Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + + BERO + bero@geocities.co.jp + + based on SDL_nullevents.c by + + Sam Lantinga + slouken@libsdl.org +*/ + +#ifdef SAVE_RCSID +static char rcsid = + "@(#) $Id$"; +#endif + +/* Being a null driver, there's no event stream. We just define stubs for + most of the API. */ + +#include "SDL.h" +#include "SDL_sysevents.h" +#include "SDL_events_c.h" +#include "SDL_dcvideo.h" +#include "SDL_dcevents_c.h" + +#include <dc/maple.h> +#include <dc/maple/mouse.h> +#include <dc/maple/keyboard.h> + +const static unsigned short sdl_key[]= { + /*0*/ 0, 0, 0, 0, 'a', 'b', 'c', 'd', 'e', 'f', 'g', 'h', 'i', + 'j', 'k', 'l', 'm', 'n', 'o', 'p', 'q', 'r', 's', 't', + 'u', 'v', 'w', 'x', 'y', 'z', + /*1e*/ '1', '2', '3', '4', '5', '6', '7', '8', '9', '0', + /*28*/ SDLK_RETURN, SDLK_ESCAPE, SDLK_BACKSPACE, SDLK_TAB, SDLK_SPACE, SDLK_MINUS, SDLK_PLUS, SDLK_LEFTBRACKET, + SDLK_RIGHTBRACKET, SDLK_BACKSLASH , 0, SDLK_SEMICOLON, SDLK_QUOTE, + /*35*/ '~', SDLK_COMMA, SDLK_PERIOD, SDLK_SLASH, SDLK_CAPSLOCK, + SDLK_F1, SDLK_F2, SDLK_F3, SDLK_F4, SDLK_F5, SDLK_F6, SDLK_F7, SDLK_F8, SDLK_F9, SDLK_F10, SDLK_F11, SDLK_F12, + /*46*/ SDLK_PRINT, SDLK_SCROLLOCK, SDLK_PAUSE, SDLK_INSERT, SDLK_HOME, SDLK_PAGEUP, SDLK_DELETE, SDLK_END, SDLK_PAGEDOWN, SDLK_RIGHT, SDLK_LEFT, SDLK_DOWN, SDLK_UP, + /*53*/ SDLK_NUMLOCK, SDLK_KP_DIVIDE, SDLK_KP_MULTIPLY, SDLK_KP_MINUS, SDLK_KP_PLUS, SDLK_KP_ENTER, + SDLK_KP1, SDLK_KP2, SDLK_KP3, SDLK_KP4, SDLK_KP5, SDLK_KP6, + /*5f*/ SDLK_KP7, SDLK_KP8, SDLK_KP9, SDLK_KP0, SDLK_KP_PERIOD, 0 /* S3 */ +}; + +const static unsigned short sdl_shift[] = { + SDLK_LCTRL,SDLK_LSHIFT,SDLK_LALT,0 /* S1 */, + SDLK_RCTRL,SDLK_RSHIFT,SDLK_RALT,0 /* S2 */, +}; + +#define MOUSE_WHEELUP (1<<4) +#define MOUSE_WHEELDOWN (1<<5) + +static void mouse_update(void) +{ +const static char sdl_mousebtn[] = { + MOUSE_LEFTBUTTON, + MOUSE_RIGHTBUTTON, + MOUSE_SIDEBUTTON, + MOUSE_WHEELUP, + MOUSE_WHEELDOWN +}; + + uint8 addr; + mouse_cond_t cond; + + static int prev_buttons; + int buttons,changed; + int i; + + if ((addr = maple_first_mouse())==0 || mouse_get_cond(addr, &cond)<0) return; + + buttons = cond.buttons^0xff; + if (cond.dz<0) buttons|=MOUSE_WHEELUP; + if (cond.dz>0) buttons|=MOUSE_WHEELDOWN; + + if (cond.dx||cond.dy) SDL_PrivateMouseMotion(0,1,cond.dx,cond.dy); + + changed = buttons^prev_buttons; + for(i=0;i<sizeof(sdl_mousebtn);i++) { + if (changed & sdl_mousebtn[i]) { + SDL_PrivateMouseButton((buttons & sdl_mousebtn[i])?SDL_PRESSED:SDL_RELEASED,i,0,0); + } + } + prev_buttons = buttons; +} + +static void keyboard_update(void) +{ + static kbd_state_t old_state; + static uint8 old_addr; + + kbd_state_t *state; + uint8 addr; + int port,unit; + + int shiftkeys; + SDL_keysym keysym; + + int i; + + addr = maple_first_kb(); + + if (addr==0) return; + + if (addr!=old_addr) { + old_addr = addr; + memset(&old_state,0,sizeof(old_state)); + } + + maple_raddr(addr,&port,&unit); + + state = kbd_get_state(port,unit); + if (!state) return; + + shiftkeys = state->shift_keys ^ old_state.shift_keys; + for(i=0;i<sizeof(sdl_shift);i++) { + if ((shiftkeys>>i)&1) { + keysym.sym = sdl_shift[i]; + SDL_PrivateKeyboard(((state->shift_keys>>i)&1)?SDL_PRESSED:SDL_RELEASED,&keysym); + } + } + + for(i=0;i<sizeof(sdl_key);i++) { + if (state->matrix[i]!=old_state.matrix[i]) { + int key = sdl_key[i]; + if (key) { + keysym.sym = key; + SDL_PrivateKeyboard(state->matrix[i]?SDL_PRESSED:SDL_RELEASED,&keysym); + } + } + } + + old_state = *state; +} + +void DC_PumpEvents(_THIS) +{ + keyboard_update(); + mouse_update(); +} + +void DC_InitOSKeymap(_THIS) +{ + /* do nothing. */ +} + +/* end of SDL_dcevents.c ... */ +