Mercurial > sdl-ios-xcode
diff src/audio/dc/SDL_dcaudio.h @ 509:dad72daf44b3
Added initial support for Dreamcast (thanks HERO!)
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 05 Oct 2002 16:50:56 +0000 |
parents | |
children | b8d311d90021 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/src/audio/dc/SDL_dcaudio.h Sat Oct 05 16:50:56 2002 +0000 @@ -0,0 +1,45 @@ +/* + SDL - Simple DirectMedia Layer + Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Library General Public + License as published by the Free Software Foundation; either + version 2 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Library General Public License for more details. + + You should have received a copy of the GNU Library General Public + License along with this library; if not, write to the Free + Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + + BERO <bero@geocities.co.jp> + based on SDL_diskaudio.h by Sam Lantinga <slouken@libsdl.org> +*/ + +#ifdef SAVE_RCSID +static char rcsid = + "@(#) $Id$"; +#endif + +#ifndef _SDL_diskaudio_h +#define _SDL_diskaudio_h + +#include "SDL_sysaudio.h" + +/* Hidden "this" pointer for the video functions */ +#define _THIS SDL_AudioDevice *this + +struct SDL_PrivateAudioData { + /* The file descriptor for the audio device */ + Uint8 *mixbuf; + Uint32 mixlen; + int playing; + int leftpos,rightpos; + int nextbuf; +}; + +#endif /* _SDL_diskaudio_h */