Mercurial > sdl-ios-xcode
diff include/SDL_opengles2.h @ 5207:daa5463466c5
Fixed building on Android, added SDL_opengles2.h, removed unnecessary SDL_glesfuncs.h
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 06 Feb 2011 02:35:14 -0800 |
parents | |
children | b530ef003506 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/include/SDL_opengles2.h Sun Feb 06 02:35:14 2011 -0800 @@ -0,0 +1,39 @@ +/* + SDL - Simple DirectMedia Layer + Copyright (C) 1997-2010 Sam Lantinga + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Lesser General Public + License as published by the Free Software Foundation; either + version 2.1 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Lesser General Public License for more details. + + You should have received a copy of the GNU Lesser General Public + License along with this library; if not, write to the Free Software + Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA + + Sam Lantinga + slouken@libsdl.org +*/ + +/** + * \file SDL_opengles.h + * + * This is a simple file to encapsulate the OpenGL ES 2.0 API headers. + */ + +#ifdef __IPHONEOS__ +#include <OpenGLES/ES2/gl.h> +#include <OpenGLES/ES2/glext.h> +#else +#include <GLES2/gl2.h> +#include <GLES2/gl2ext.h> +#endif + +#ifndef APIENTRY +#define APIENTRY +#endif