Mercurial > sdl-ios-xcode
diff VisualC/SDL_VS2010.sln @ 5141:da10636e5eca
Making the API simpler, scaling is always defined as linear interpolation and should be supported as much as possible on all renderers.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 31 Jan 2011 22:44:43 -0800 |
parents | 203ed3b1d62c |
children | fb424691cfc7 |