Mercurial > sdl-ios-xcode
diff src/video/x11/SDL_x11gl.c @ 1402:d910939febfa
Use consistent identifiers for the various platforms we support.
Make sure every source file includes SDL_config.h, so the proper system
headers are chosen.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 21 Feb 2006 08:46:50 +0000 |
parents | c0a74f199ecf |
children | 3ba88cb7eb1b |
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--- a/src/video/x11/SDL_x11gl.c Tue Feb 21 08:34:45 2006 +0000 +++ b/src/video/x11/SDL_x11gl.c Tue Feb 21 08:46:50 2006 +0000 @@ -19,17 +19,20 @@ Sam Lantinga slouken@libsdl.org */ +#include "SDL_config.h" #include "SDL_x11video.h" #include "../../events/SDL_events_c.h" #include "SDL_x11dga_c.h" #include "SDL_x11gl_c.h" -#if defined(sgi) +#if defined(__IRIX__) /* IRIX doesn't have a GL library versioning system */ #define DEFAULT_OPENGL "libGL.so" -#elif defined(MACOSX) +#elif defined(__MACOSX__) #define DEFAULT_OPENGL "/usr/X11R6/lib/libGL.1.dylib" +#elif defined(__QNXNTO__) +#define DEFAULT_OPENGL "libGL.so.3" #else #define DEFAULT_OPENGL "libGL.so.1" #endif