diff src/audio/macrom/SDL_romaudio.c @ 1402:d910939febfa

Use consistent identifiers for the various platforms we support. Make sure every source file includes SDL_config.h, so the proper system headers are chosen.
author Sam Lantinga <slouken@libsdl.org>
date Tue, 21 Feb 2006 08:46:50 +0000
parents 19418e4422cb
children f12379c41042
line wrap: on
line diff
--- a/src/audio/macrom/SDL_romaudio.c	Tue Feb 21 08:34:45 2006 +0000
+++ b/src/audio/macrom/SDL_romaudio.c	Tue Feb 21 08:46:50 2006 +0000
@@ -19,6 +19,7 @@
     Sam Lantinga
     slouken@libsdl.org
 */
+#include "SDL_config.h"
 
 #if defined(__APPLE__) && defined(__MACH__)
 #  include <Carbon/Carbon.h>
@@ -92,7 +93,7 @@
     this->UnlockAudio = Mac_UnlockAudio;
     this->free        = Audio_DeleteDevice;
 
-#ifdef MACOSX	/* MacOS X uses threaded audio, so normal thread code is okay */
+#ifdef __MACOSX__	/* MacOS X uses threaded audio, so normal thread code is okay */
     this->LockAudio   = NULL;
     this->UnlockAudio = NULL;
 #endif
@@ -120,7 +121,7 @@
 static void mix_buffer(SDL_AudioDevice *audio, UInt8 *buffer)
 {
    if ( ! audio->paused ) {
-#ifdef MACOSX
+#ifdef __MACOSX__
         SDL_mutexP(audio->mixer_lock);
 #endif
         if ( audio->convert.needed ) {
@@ -134,7 +135,7 @@
         } else {
             audio->spec.callback(audio->spec.userdata, buffer, audio->spec.size);
         }
-#ifdef MACOSX
+#ifdef __MACOSX__
         SDL_mutexV(audio->mixer_lock);
 #endif
     }