Mercurial > sdl-ios-xcode
diff src/SDL.c @ 1402:d910939febfa
Use consistent identifiers for the various platforms we support.
Make sure every source file includes SDL_config.h, so the proper system
headers are chosen.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 21 Feb 2006 08:46:50 +0000 |
parents | 19418e4422cb |
children | bb6839704ed6 |
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--- a/src/SDL.c Tue Feb 21 08:34:45 2006 +0000 +++ b/src/SDL.c Tue Feb 21 08:46:50 2006 +0000 @@ -19,6 +19,7 @@ Sam Lantinga slouken@libsdl.org */ +#include "SDL_config.h" /* Initialization code for SDL */ @@ -322,7 +323,7 @@ } #endif /* __WATCOMC__ */ -#elif defined(_WIN32) +#elif defined(__WIN32__) #if !defined(HAVE_LIBC) || defined(_WIN32_WCE) || (defined(__WATCOMC__) && defined(BUILD_DLL)) /* Need to include DllMain() on Windows CE and Watcom C for some reason.. */ @@ -343,4 +344,4 @@ } #endif /* _WIN32_WCE and building DLL with Watcom C */ -#endif /* OS/2 elif _WIN32 */ +#endif /* OS/2 elif __WIN32__ */