Mercurial > sdl-ios-xcode
diff include/SDL_thread.h @ 1402:d910939febfa
Use consistent identifiers for the various platforms we support.
Make sure every source file includes SDL_config.h, so the proper system
headers are chosen.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 21 Feb 2006 08:46:50 +0000 |
parents | c71e05b4dc2e |
children | e3242177fe4a |
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--- a/include/SDL_thread.h Tue Feb 21 08:34:45 2006 +0000 +++ b/include/SDL_thread.h Tue Feb 21 08:46:50 2006 +0000 @@ -45,7 +45,7 @@ typedef struct SDL_Thread SDL_Thread; /* Create a thread */ -#if defined(_WIN32) || defined(__OS2__) +#if defined(__WIN32__) || defined(__OS2__) /* We compile SDL into a DLL on OS/2. This means, that it's the DLL which creates a new thread for the calling process with the SDL_CreateThread()