diff Xcode/TemplatesForProjectBuilder/SDL OpenGL Application/SDL OpenGL App.pbproj/project.pbxproj @ 2207:d63e9f5944ae

Unpacked project archives to get individual file history in subversion
author Sam Lantinga <slouken@libsdl.org>
date Sat, 21 Jul 2007 17:09:01 +0000
parents
children
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/Xcode/TemplatesForProjectBuilder/SDL OpenGL Application/SDL OpenGL App.pbproj/project.pbxproj	Sat Jul 21 17:09:01 2007 +0000
@@ -0,0 +1,478 @@
+// !$*UTF8*$!
+{
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+	classes = {
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+	objectVersion = 38;
+	objects = {
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+			name = Classes;
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+			isa = PBXVariantGroup;
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+//080
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+			isa = PBXGroup;
+			name = "Linked Frameworks";
+			refType = 4;
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+		1058C7A1FEA54F0111CA2CBB = {
+			isa = PBXFrameworkReference;
+			name = Cocoa.framework;
+			path = /System/Library/Frameworks/Cocoa.framework;
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+			path = "«PROJECTNAME».app";
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+//170
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+//190
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+			isa = PBXProject;
+			mainGroup = 29B97314FDCFA39411CA2CEA;
+			projectDirPath = "";
+			targets = (
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+			name = "«PROJECTNAMEASXML»";
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+				B2F67F1104C7737E00A80002,
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+			);
+			isa = PBXGroup;
+			name = "Other Sources";
+			path = "";
+			refType = 4;
+		};
+		29B97317FDCFA39411CA2CEA = {
+			children = (
+				089C165CFE840E0CC02AAC07,
+			);
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+			name = Resources;
+			path = "";
+			refType = 4;
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+			name = Frameworks;
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+			path = /System/Library/Frameworks/AppKit.framework;
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+			buildSettings = {
+				FRAMEWORK_SEARCH_PATHS = "\"/Library/Frameworks\"";
+				HEADER_SEARCH_PATHS = "\"/Library/Frameworks/SDL.framework/Headers\"";
+				INSTALL_PATH = "$(HOME)/Applications";
+				LIBRARY_SEARCH_PATHS = "";
+				OPTIMIZATION_CFLAGS = "-O0";
+				OTHER_LDFLAGS = "-framework SDL";
+				PRODUCT_NAME = "«PROJECTNAME»";
+				SECTORDER_FLAGS = "";
+				WARNING_CFLAGS = "-Wmost -Wno-four-char-constants -Wno-unknown-pragmas";
+				WRAPPER_EXTENSION = app;
+			};
+			dependencies = (
+			);
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+			productInstallPath = "$(HOME)/Applications";
+			productName = "«PROJECTNAME»";
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+			productSettingsXML = "<?xml version=\"1.0\" encoding=\"UTF-8\"?>
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+<plist version=\"1.0\">
+<dict>
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+	<string>English</string>
+	<key>CFBundleExecutable</key>
+	<string>«PROJECTNAMEASXML»</string>
+	<key>CFBundleIconFile</key>
+	<string></string>
+	<key>CFBundleInfoDictionaryVersion</key>
+	<string>6.0</string>
+	<key>CFBundlePackageType</key>
+	<string>APPL</string>
+	<key>CFBundleSignature</key>
+	<string>????</string>
+	<key>CFBundleVersion</key>
+	<string>0.1</string>
+	<key>NSMainNibFile</key>
+	<string>MainMenu</string>
+	<key>NSPrincipalClass</key>
+	<string>NSApplication</string>
+</dict>
+</plist>
+";
+		};
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+			files = (
+				F5A47AA101A0483001D3D55B,
+				B2F67F1904C7737E00A80002,
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+			runOnlyForDeploymentPostprocessing = 0;
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+		29B97328FDCFA39411CA2CEA = {
+			buildActionMask = 2147483647;
+			files = (
+				089C165EFE840E0CC02AAC07,
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+			isa = PBXResourcesBuildPhase;
+			runOnlyForDeploymentPostprocessing = 0;
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+		29B9732BFDCFA39411CA2CEA = {
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+			files = (
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+				B2F67F1D04C7737E00A80002,
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+			runOnlyForDeploymentPostprocessing = 0;
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+		29B9732DFDCFA39411CA2CEA = {
+			buildActionMask = 2147483647;
+			files = (
+				1058C7A3FEA54F0111CA2CBB,
+				B2F67ED804C74A3F00A80002,
+				B2F67F1F04C773E400A80002,
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+			isa = PBXFrameworksBuildPhase;
+			runOnlyForDeploymentPostprocessing = 0;
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+//290
+//291
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+//4A0
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+//4A2
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+//4A4
+		4A9504CCFFE6A4B311CA0CBA = {
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+				COPY_PHASE_STRIP = YES;
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+			isa = PBXBuildStyle;
+			name = Deployment;
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+//4A0
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+			isa = PBXBuildFile;
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+			path = atlantis;
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+			refType = 4;
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+			path = dolphin.c;
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+			isa = PBXFileReference;
+			path = shark.c;
+			refType = 4;
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+			fileEncoding = 30;
+			isa = PBXFileReference;
+			path = swim.c;
+			refType = 4;
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+			isa = PBXFileReference;
+			path = whale.c;
+			refType = 4;
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+			settings = {
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+			fileRef = B2F67F1504C7737E00A80002;
+			isa = PBXBuildFile;
+			settings = {
+			};
+		};
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+			fileRef = B2F67F1604C7737E00A80002;
+			isa = PBXBuildFile;
+			settings = {
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+			isa = PBXBuildFile;
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+			isa = PBXFrameworkReference;
+			name = GLUT.framework;
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+			fileRef = B2F67F1E04C773E400A80002;
+			isa = PBXBuildFile;
+			settings = {
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+			isa = PBXFileReference;
+			path = SDLMain.h;
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+}