Mercurial > sdl-ios-xcode
diff test/common.c @ 1923:d4572b97b08f
Switch OpenGL contexts when switching render contexts.
Query the maximum texture size and show the current render parameters.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sat, 22 Jul 2006 19:51:48 +0000 |
parents | f3399f779a1d |
children | 69217fdd2c0a |
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--- a/test/common.c Sat Jul 22 19:03:31 2006 +0000 +++ b/test/common.c Sat Jul 22 19:51:48 2006 +0000 @@ -610,7 +610,7 @@ if (n == 0) { fprintf(stderr, "No built-in render drivers\n"); } else { - fprintf(stderr, "Built-in render video drivers:\n"); + fprintf(stderr, "Built-in render drivers:\n"); for (i = 0; i < n; ++i) { SDL_GetRendererInfo(i, &info); PrintRenderer(&info); @@ -690,6 +690,13 @@ SDL_GetError()); return SDL_FALSE; } + if (state->verbose & VERBOSE_RENDER) { + SDL_RendererInfo info; + + fprintf(stderr, "Current renderer:\n"); + SDL_GetRendererInfo(-1, &info); + PrintRenderer(&info); + } } } SDL_SelectRenderer(state->windows[0]);