Mercurial > sdl-ios-xcode
diff src/video/SDL_sysvideo.h @ 1923:d4572b97b08f
Switch OpenGL contexts when switching render contexts.
Query the maximum texture size and show the current render parameters.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sat, 22 Jul 2006 19:51:48 +0000 |
parents | 83420da906a5 |
children | 69217fdd2c0a |
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--- a/src/video/SDL_sysvideo.h Sat Jul 22 19:03:31 2006 +0000 +++ b/src/video/SDL_sysvideo.h Sat Jul 22 19:51:48 2006 +0000 @@ -55,6 +55,7 @@ /* Define the SDL renderer structure */ struct SDL_Renderer { + int (*ActivateRenderer) (SDL_Renderer * renderer); int (*CreateTexture) (SDL_Renderer * renderer, SDL_Texture * texture); int (*QueryTexturePixels) (SDL_Renderer * renderer, SDL_Texture * texture, void **pixels, int *pitch);