Mercurial > sdl-ios-xcode
diff src/video/win32/SDL_win32mouse.c @ 2974:d2f68ec8c1d0
The mouse position is relative to the client window.
Fixed setting the mouse focus when the mouse enters/leaves the window.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sat, 03 Jan 2009 06:03:56 +0000 |
parents | b93965a16fe0 |
children | 8789e4b0e0e7 |
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--- a/src/video/win32/SDL_win32mouse.c Sat Jan 03 05:42:18 2009 +0000 +++ b/src/video/win32/SDL_win32mouse.c Sat Jan 03 06:03:56 2009 +0000 @@ -175,11 +175,9 @@ int cursors; data->WTInfoA(WTI_DEVICES, DVC_NPRESSURE, &pressure); data->WTInfoA(WTI_DEVICES, DVC_NCSRTYPES, &cursors); - data->mouse = - SDL_AddMouse(&mouse, device_name, pressure.axMax, - pressure.axMin, cursors); + SDL_AddMouse(&mouse, device_name, pressure.axMax, pressure.axMin, cursors); } else { - data->mouse = SDL_AddMouse(&mouse, device_name, 0, 0, 1); + SDL_AddMouse(&mouse, device_name, 0, 0, 1); } ++index; SDL_free(buffer);