Mercurial > sdl-ios-xcode
diff test/testgl.c @ 243:cf4944faad96
Fixed testgl so that SDL_GL_Enter2DMode() allows alpha blending
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Thu, 22 Nov 2001 06:34:25 +0000 |
parents | 1af4be6a73cd |
children | 66f815c147ed |
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--- a/test/testgl.c Thu Nov 22 04:55:38 2001 +0000 +++ b/test/testgl.c Thu Nov 22 06:34:25 2001 +0000 @@ -118,6 +118,10 @@ glDisable(GL_CULL_FACE); glEnable(GL_TEXTURE_2D); + /* This allows alpha blending of 2D textures with the scene */ + glEnable(GL_BLEND); + glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); + glViewport(0, 0, screen->w, screen->h); glMatrixMode(GL_PROJECTION);