Mercurial > sdl-ios-xcode
diff src/video/cocoa/SDL_cocoamodes.m @ 3248:cde30895105d
Added 64-bit architectures to the fat build script
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 05 Sep 2009 10:39:18 +0000 |
parents | c843261f74a4 |
children | 00cace2d9080 |
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--- a/src/video/cocoa/SDL_cocoamodes.m Sat Sep 05 09:55:25 2009 +0000 +++ b/src/video/cocoa/SDL_cocoamodes.m Sat Sep 05 10:39:18 2009 +0000 @@ -23,7 +23,7 @@ #include "SDL_cocoavideo.h" -#if MAC_OS_X_VERSION_MAX_ALLOWED < 1060 +#if MAC_OS_X_VERSION_MAX_ALLOWED < 1050 /* Add methods to get at private members of NSScreen. Since there is a bug in Apple's screen switching code @@ -250,7 +250,7 @@ CGReleaseDisplayFadeReservation(fade_token); } -#if MAC_OS_X_VERSION_MAX_ALLOWED < 1060 +#if MAC_OS_X_VERSION_MAX_ALLOWED < 1050 /* There is a bug in Cocoa where NSScreen doesn't synchronize with CGDirectDisplay, so the main screen's frame is wrong.