Mercurial > sdl-ios-xcode
diff README.PS3 @ 4321:c9a1de1eda57 SDL-1.2
Whoops, need to convert from bits to bytes for frame size.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Mon, 12 Oct 2009 08:18:36 +0000 |
parents | 3b8ac3d311a2 |
children |