Mercurial > sdl-ios-xcode
diff src/video/qtopia/SDL_sysvideo.cc @ 481:c96e2137f9eb
Date: Sat, 31 Aug 2002 15:42:45 +0200
From: Alexandre Courbot
Subject: [SDL] Qtopia port fixes/improvments
-Whenever the screen is rotated, the pad is rotated as well,
-Fixed a mouse bug: when tapping on the screen, the click event was
often sent at the previous position of the stylus (resulting in strange
behavior in Scummvm for instance)
-Added the SDL_QT_INVERT_ROTATION environment variable which, when set,
rotates the screen (and the mouse, and the pad) the other way. This can
be useful for left-handed people.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 01 Sep 2002 00:37:24 +0000 |
parents | 11c8a7684f74 |
children | 969fbd4dcd4e |
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--- a/src/video/qtopia/SDL_sysvideo.cc Sat Aug 31 21:00:28 2002 +0000 +++ b/src/video/qtopia/SDL_sysvideo.cc Sun Sep 01 00:37:24 2002 +0000 @@ -53,6 +53,12 @@ //#define QTOPIA_DEBUG #define QT_HIDDEN_SIZE 32 /* starting hidden window size */ +/* Name of the environment variable used to invert the screen rotation or not: + Possible values: + !=0 : Screen is 270° rotated + 0: Screen is 90° rotated*/ +#define SDL_QT_ROTATION_ENV_NAME "SDL_QT_INVERT_ROTATION" + /* Initialization/Query functions */ static int QT_VideoInit(_THIS, SDL_PixelFormat *vformat); static SDL_Rect **QT_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags); @@ -277,12 +283,15 @@ current->flags = SDL_FULLSCREEN; // We always run fullscreen. - if(width <= desktop_size.width() && height <= desktop_size.height()) { + if(width <= desktop_size.width() + && height <= desktop_size.height()) { current->w = desktop_size.width(); current->h = desktop_size.height(); - } else if(width <= desktop_size.height() - && height <= desktop_size.width()) { + } else if(width <= desktop_size.height() && height <= desktop_size.width()) { // Landscape mode + char * envString = getenv(SDL_QT_ROTATION_ENV_NAME); + int envValue = envString ? atoi(envString) : 0; + screenRotation = envValue ? SDL_QT_ROTATION_270 : SDL_QT_ROTATION_90; current->h = desktop_size.width(); current->w = desktop_size.height(); } else {