Mercurial > sdl-ios-xcode
diff src/video/quartz/SDL_QuartzVideo.m @ 1189:c96b326b90ba
Moved Quartz SDL_GL_LoadLibrary() to SDL_loadso interface.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Wed, 23 Nov 2005 07:23:48 +0000 |
parents | 634d85aefc8c |
children | 7663bb0f52c7 |
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--- a/src/video/quartz/SDL_QuartzVideo.m Wed Nov 23 07:07:19 2005 +0000 +++ b/src/video/quartz/SDL_QuartzVideo.m Wed Nov 23 07:23:48 2005 +0000 @@ -23,7 +23,6 @@ #include "SDL_QuartzVideo.h" #include "SDL_QuartzWindow.h" - /* Add methods to get at private members of NSScreen. Since there is a bug in Apple's screen switching code @@ -1495,9 +1494,9 @@ QZ_UnsetVideoMode (this); CGPaletteRelease (palette); - if (opengl_bundle) { - CFRelease(opengl_bundle); - opengl_bundle = NULL; + if (opengl_library) { + SDL_UnloadObject(opengl_library); + opengl_library = NULL; } this->gl_config.driver_loaded = 0; }