Mercurial > sdl-ios-xcode
diff src/video/SDL_blit_A.c @ 2101:c4e0afbcf1f6
Merge r3005:3006 from branches/SDL-1.2: Alpha blending MMX/3DNow register bug.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Wed, 04 Apr 2007 09:36:25 +0000 |
parents | fffea8d6bf92 |
children | 2c835d58faad |
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--- a/src/video/SDL_blit_A.c Sun Apr 01 03:28:36 2007 +0000 +++ b/src/video/SDL_blit_A.c Wed Apr 04 09:36:25 2007 +0000 @@ -387,7 +387,9 @@ packsswb_r2r(mm6, mm3); /* 0000FFFF -> mm3 */ pxor_r2r(mm0, mm3); /* 0000F000 -> mm3 (~channel mask) */ /* get alpha channel shift */ - movd_m2r(sf->Ashift, mm5); /* Ashift -> mm5 */ + __asm__ __volatile__ ( + "movd %0, %%mm5" + : : "rm" ((Uint32) sf->Ashift) ); /* Ashift -> mm5 */ while (height--) { /* *INDENT-OFF* */ @@ -1632,7 +1634,6 @@ int dstskip = info->d_skip >> 2; SDL_PixelFormat *sf = info->src; Uint32 amask = sf->Amask; - Uint32 ashift = sf->Ashift; __asm__( /* make mm6 all zeros. */ @@ -1650,7 +1651,7 @@ "pxor %%mm4, %%mm3\n\t" /* 0000F000 -> mm3 (~channel mask) */ /* get alpha channel shift */ "movd %1, %%mm5\n\t" /* Ashift -> mm5 */ - : /* nothing */ : "m"(amask), "m"(ashift)); + : /* nothing */ : "rm"(amask), "rm"((Uint32) sf->Ashift)); while (height--) {