diff src/video/SDL_yuv_sw_c.h @ 1684:c4aa1a2f48f1 SDL-1.3

Software YUV texture support in progress...
author Sam Lantinga <slouken@libsdl.org>
date Sun, 18 Jun 2006 06:35:41 +0000
parents 4da1ee79c9af
children
line wrap: on
line diff
--- a/src/video/SDL_yuv_sw_c.h	Sat Jun 17 06:45:14 2006 +0000
+++ b/src/video/SDL_yuv_sw_c.h	Sun Jun 18 06:35:41 2006 +0000
@@ -24,17 +24,21 @@
 #include "SDL_video.h"
 #include "SDL_sysvideo.h"
 
-/* This is the software implementation of the YUV video overlay support */
+/* This is the software implementation of the YUV texture support */
 
-extern SDL_Overlay *SDL_CreateYUV_SW(_THIS, int width, int height,
-                                     Uint32 format, SDL_Surface * display);
-
-extern int SDL_LockYUV_SW(_THIS, SDL_Overlay * overlay);
+typedef struct SDL_SW_YUVTexture SDL_SW_YUVTexture;
 
-extern void SDL_UnlockYUV_SW(_THIS, SDL_Overlay * overlay);
+SDL_SW_YUVTexture *SDL_SW_CreateYUVTexture(SDL_Texture * texture);
+int SDL_SW_QueryYUVTexturePixels(SDL_SW_YUVTexture * swdata, void **pixels,
+                                 int *pitch);
+int SDL_SW_UpdateYUVTexture(SDL_SW_YUVTexture * swdata, const SDL_Rect * rect,
+                            const void *pixels, int pitch);
+int SDL_SW_LockYUVTexture(SDL_SW_YUVTexture * swdata, const SDL_Rect * rect,
+                          int markDirty, void **pixels, int *pitch);
+void SDL_SW_UnlockYUVTexture(SDL_SW_YUVTexture * swdata);
+int SDL_SW_CopyYUVToRGB(SDL_SW_YUVTexture * swdata, const SDL_Rect * srcrect,
+                        Uint32 target_format, int w, int h, void *pixels,
+                        int pitch);
+void SDL_SW_DestroyYUVTexture(SDL_SW_YUVTexture * swdata);
 
-extern int SDL_DisplayYUV_SW(_THIS, SDL_Overlay * overlay, SDL_Rect * src,
-                             SDL_Rect * dst);
-
-extern void SDL_FreeYUV_SW(_THIS, SDL_Overlay * overlay);
 /* vi: set ts=4 sw=4 expandtab: */